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23-09-13 01:31:58: Kassien: hey 23-09-13 01:35:16: failedreality: hello 23-09-13 01:35:33: Kassien: so you should be able to use +dbentry. It's going to show you all the Django apps that I've set up for information storage. 23-09-13 01:35:44: Kassien: it's an EvMenu 23-09-13 01:35:54: Kassien: so you may not be able to chat while in it 23-09-13 01:36:20: failedreality: ok 23-09-13 01:37:34: Kassien: for anything that should be typically Null, I have to figure out how to do it. 23-09-13 01:38:00: Kassien: Quit is always accessible in the menu, so you can type q or quit at any time. 23-09-13 01:38:17: Kassien: everything but descriptions should be put into lower case 23-09-13 01:38:31: Kassien: I need to put this into the code for it, but haven't gotten that far. 23-09-13 01:39:35: failedreality: ok 23-09-13 01:40:35: Kassien: It's all automatically drive on the field names and the code finds which fields the model is looking for 23-09-13 01:41:27: Kassien: Skill specializations I think I have them as a python list so example, ['bows', 'crossbows', ] 23-09-13 01:42:02: Kassien: and honestly I can adapt the skills to make it work if it just goes in as a string 23-09-13 01:43:51: Kassien: so just a bows, crossbows, ... 23-09-13 01:44:28: failedreality: either way,, im familiar with lists 23-09-13 01:50:10: Kassien: honestly, I had (before my fuck up yesterday) one of each thing the model, so there may be some room for changes to the model itself. 23-09-13 01:52:03: Kassien: I need to adapt the code to allow for editing of the entry, but right now it's just add and delete. 23-09-13 01:52:23: Kassien: deleting kicks out a traceback, but if you just look again or go back, it doesn't break the code. 23-09-13 01:53:35: failedreality: ah ok, so then careful on the input lol 23-09-13 01:58:33: Kassien: no, feel free to experiment. There isn't much we can't fix. if you see a thing like sbonus or abonus, it's skill bonus and attribute bonus. 23-09-13 01:59:03: Kassien: there is a dpbonus, stbonus, lbonus but I can't remember what those are to be honest. 23-09-13 01:59:10: failedreality: ok understood 23-09-13 01:59:11: Kassien: thats the qualities model 23-09-13 02:00:29: Kassien: some of these models I put the most basic info from the core rule book, but when I made the model I scanned the information from chummer5a nightly to try and figure out a common model 23-09-13 02:07:26: Kassien: some of this we'll have to figure out as we go 23-09-13 02:08:02: Kassien: maybe I'll take a break from the Character Creation and look at altering the dbentry code to edit fields as well. 23-09-13 02:09:01: failedreality: ok well if there is anything you want me to look up or check out let me know.. 23-09-13 02:10:12: failedreality: I am about to switch to my desktop so you might see a disco for a few then Ill be back 23-09-13 02:11:04: Kassien: no worries, I'm just on right now as a means to try and catch anyone else who logs in. alt-tab between this and starfield 23-09-13 02:11:57: failedreality: ah yes the game that everyone but me is playing lol... 23-09-13 02:15:34: Kassien: It's pretty addictive 23-09-13 02:15:52: Kassien: I really had my hopes up for Star Citizen, but...yeah.,, 23-09-13 03:08:57: failedreality: to be honest I havent played either of them 23-09-13 03:58:42: Kassien: let me know tomorrow if you have any questions, I've got to call it a night. 23-09-13 04:02:17: failedreality: Ok sounds good 23-09-13 14:22:34: Kassien: hey 23-09-13 14:28:37: failedreality: hey there 23-09-13 15:50:40: Kassien: you know another thing you can help with if you want to be more involved in the code, and give some creativity for Shadowrun, is in the Introduction rooms, I am creating a few NPCs to discuss things about Shadowrun and / or Deep Shadows. 23-09-13 16:43:03: failedreality: ok sounds good. but on the data entry stuff do you have what needs to be entered in? 23-09-13 17:07:50: Kassien: it's just the info from the books 23-09-13 17:07:59: Kassien: you have a copy of SR5? 23-09-13 17:08:31: Kassien: you can ignore the Events one, that's another project but I kept it in that code. 23-09-13 17:11:13: Kassien: I used this to build the interactive NPCs for the introduction initially. https://www.evennia.com/docs/0.9.5/EvMenu.html, there is an example in the first Introduction room. |/|/However, there is also https://www.evennia.com/docs/latest/Howtos/Tutorial-NPC-Listening.html, and https://www.evennia.com/docs/latest/Howtos/Tutorial-NPC-Reacting.html that you can use too 23-09-13 17:11:31: Kassien: the 0.9.5 works still as well 23-09-13 17:12:13: Kassien: do you have a gitlab account? 23-09-13 17:40:28: failedreality: yes 23-09-13 17:52:00: Kassien: I can add you to the repo if you want, or I can just have you send me the .py via discord, either way. 23-09-13 17:54:33: Kassien: I think I did this right but I added you to some discord channels which should allow you to see some bboard staff information 23-09-13 18:02:02: failedreality: ok and let me check I think gitlab is failedreality but let me double check 23-09-13 18:02:57: failedreality: yeah its failedreality, and I will check those links out shortly 23-09-13 18:11:02: Kassien: there is some repo rules I've tried to put together, probably won't hold up to professional ones, but I try :) 23-09-13 18:17:10: failedreality: yeah of course and I started reading them.. also started a local evennia install as well. and reading through the various discord forums... you have done quite a lot of work on this.. well done 23-09-13 21:16:29: Kassien: thank you, it's been a long time development, so I've had time to maul things over. 23-09-13 22:32:14: failedreality: ok got it 23-09-13 23:12:49: failedreality: I switched computers and the browser closed and I didnt get all those links you sent in chat :( 23-09-14 18:06:39: failedreality: :waves 23-09-18 17:01:43: Kassien: :Waves 23-09-18 17:01:57: failedreality: :waves 23-09-22 15:38:37: Kassien: hey 23-09-22 15:39:55: failedreality: hey 23-09-22 15:41:44: Kassien: how's it going? 23-09-22 15:43:53: failedreality: great for a friday, and a partial work day, 3.5 hours left... 23-09-22 15:45:31: Kassien: Nice! 23-09-22 15:46:00: Kassien: yeah, today is a FOF day for me. Trying to get ChatGPT generate an ASCII Map 23-09-22 15:46:40: failedreality: wow never thought about trying that, does it work? or maybe not since you said trying 23-09-22 15:47:19: Kassien: it's oay 23-09-22 15:47:31: Kassien: okay* 23-09-22 15:47:46: Kassien: give me a second and I'll upload the latest to the command and see what it does. 23-09-22 15:51:57: Kassien: You know...right now +map gives the google map location. I was just going to use the link and put it at the bottom of the ASCII map. But if you want to experiment on how to display it better. 23-09-22 15:54:16: Kassien: that's something I've been wanting to play around with myself that would be very helpful 23-09-22 15:56:20: failedreality: I could check it out if you point me in the right direction.. the +map I guess doesnt work on a client.. 23-09-22 15:57:41: Kassien: Oh... one second, just pushed an updated, i'll pull it 23-09-22 15:58:21: Kassien: it's not perfect...but it's a start 23-09-22 15:59:55: Kassien: it's pretty big, and needs to be scaled down 23-09-22 16:00:19: failedreality: ah ok its working and that is ..... cool.. without the google link I was like.. what in the hell is this lol.. I know you have to start somewhere.. It looked like digital thrown up on an art display 23-09-22 16:00:48: Kassien: oh for sure 23-09-22 16:00:58: Kassien: the only reason I recognize it, is because I built the google map 23-09-22 16:01:37: Kassien: as far as a starting point ... https://pythonhosted.org/pykml/ ... maybe 23-09-22 16:04:55: failedreality: ok, let me set up a virt env and install that 23-09-22 16:05:14: failedreality: what version of python is this running under 23-09-22 16:05:52: Kassien: 3.114 23-09-22 16:05:56: Kassien: 3.11.4 23-09-22 16:06:13: failedreality: ok 23-09-22 16:11:16: Kassien: So what's kinda cool is how I got ChatGPT to do it. I exported the CSV, kept only the border related information. From that chat GPT generated png (contracted black background white borders). Now I'm trying to get it to recognize the PNG. 23-09-22 16:13:23: Kassien: so on the bottom and side, where it has that funky art, is actual Latitude and Longitudes of the city. It replaced it with ASCII art though 23-09-22 16:13:38: failedreality: that is interesting 23-09-22 16:15:56: Kassien: if I was at home, I would send some of the files so you can see what it's coming up with 23-09-22 16:16:56: Kassien: oh....I just thought of something... 23-09-22 16:21:58: failedreality: whats that 23-09-22 16:29:23: Kassien: So...I'm manually editting that map, and adding some details (grid and district key) and I know evennia can do hyperlinks. So I was trying to think of some means of hyperlinking the key to then show the district map. 23-09-22 16:29:53: Kassien: similar to how you would use your mouse button to zoom in and out of a google map. 23-09-22 18:16:13: failedreality: do you know if there is a way to configure the time out or is that a server setting 23-09-22 18:20:25: Kassien: Game time? 23-09-22 18:21:01: Kassien: yes, Evennia has a Gametime, but the code in the +time command I did long before Evennia implemented theirs 23-09-22 18:21:51: failedreality: more like a timeout sorry I wasnt really clear.. its a short idle and it drops the connection 23-09-22 18:23:24: Kassien: oh yeah, it should be an hour idle period. Odd. but I don't remember the anti-idle command to send, I'll have to look it up. 23-09-22 18:24:12: failedreality: no worries, I guess I didnt realize I was idle for 1 hr.. 23-09-22 18:24:47: Kassien: well, hopefully it's also working 23-10-28 15:56:48: Kassien: Testing 23-10-28 15:57:10: Kassien: still a bunch of disconnects and reconnects... 23-10-28 16:10:26: Kassien: testing 23-10-28 16:20:32: Kassien: testing this once again 23-10-28 16:21:57: Kassien: test 23-10-28 16:26:38: Kassien: test 23-10-28 16:44:10: Kassien: Perfect! 23-11-04 05:04:50: Kassien: Testing 23-11-10 13:53:20: Kassien: Good morning @everyone, happy Friday 23-11-22 23:00:16: Kassien: :waves 24-01-05 20:21:27: Kassien: hello! Welcome 24-01-11 19:58:05: Kassien: I have to run for a little bit, if you need me, I should be back < an hour 26-02-11 00:37:16: sigil: So you go into a little prompt with the NPCs. 26-02-11 00:37:50: sigil: DSDA --- Hah, love it. 26-02-11 00:38:26: Kassien: based on https://www.evennia.com/docs/latest/Contribs/Contrib-Talking-Npc.html, adapted with GPT 26-02-11 00:38:38: Kassien: Deep Shadows Digital Assistant 26-02-11 00:38:51: sigil: Yeah, I saw. I like it. 26-02-11 00:39:13: Kassien: one day I've got to finish those. 26-02-11 00:40:09: Kassien: you should be setup to test out the character creation. 26-02-11 00:40:14: Kassien: so when you're ready. 26-02-11 00:40:56: sigil: I remember one game having a lot of the IC help file stuff as a PDA. For Shadowrun, it would be like "Show me information about Knight Errant" and it'd pull up data about KE as it pertained to the setting. 26-02-11 00:41:13: sigil: Not that this PDA thing should be here or anything, just voicing why I like DSDA. 26-02-11 00:41:33: Kassien: Denver has one, but it's more like help files then an In-game thing. 26-02-11 00:41:45: sigil: Yeah. 26-02-11 00:42:04: sigil: I haven't been on there in a hot minute. 26-02-11 00:43:15: Kassien: yeah, I met up with Joey (Demon Stark) back last year IRL, but he's been off for a while too 26-02-11 00:43:23: Kassien: Daemon Stark* 26-02-11 00:44:54: Kassien: want to test our CC or explore Vegas? 26-02-11 00:45:37: Kassien: don't forget, check out +map 26-02-11 00:45:50: Kassien: when you're in Vegas 26-02-11 00:45:52: sigil: I was mostly just wanting to hop on so I can create the habit of hopping on tonight. I'll probably screw with Chargen firs. 26-02-11 00:46:30: Kassien: I'm still trying to import some of the data for everything 26-02-11 00:46:49: sigil: AI not doing that for you already? 26-02-11 00:47:09: Kassien: still some bugs because of copyright issues 26-02-11 00:48:04: Kassien: and it can't alter the db directly, and everything beyond the races is based on https://www.evennia.com/docs/latest/Concepts/Models.html 26-02-11 00:49:00: sigil: Ah 26-02-11 00:49:44: Kassien: so my work around...I've uploaded the .xml files from Chummer, it's ripped it into a list, and I've develop a code to alter the db directly from ingame 26-02-11 00:49:51: Kassien: just a cut and paste thing now. 26-02-11 00:50:31: Kassien: just need the time to do it. 26-02-11 00:51:40: sigil: I feel you. I thought I had an old python PDF ripping script somewhere that can do all of that for you. 26-02-11 00:52:36: Kassien: I should get you back on the repo 26-02-11 00:52:45: Kassien: I think your access expired 26-02-11 01:00:13: sigil: Meh. I probably won't really need that until July when I graduate. 26-02-11 01:00:40: Kassien: No worries, just let me know 26-02-11 01:02:24: sigil: But yeah back to your wiki <-> game layout/overview. That was pretty badass. 26-02-11 01:03:00: Kassien: I'm only using it for the OOC area where a player chooses the city they want to start in. 26-02-11 01:03:17: sigil: I figured. It' 26-02-11 01:03:26: sigil: It's still pretty awesome. 26-02-11 01:03:35: Kassien: they idea eventually was to have it be more of a "News feed" type feel so people know what to expect by joining that city. 26-02-11 01:04:56: Kassien: not sure if you every saw +time, it was one of my first scripts. 26-02-11 01:05:36: sigil: Nice. I have a weird spacing for Australia, but that could be me. 26-02-11 01:05:50: Kassien: no, I have it too...don't remember it there previously though. 26-02-11 01:06:25: sigil: Ah gotcha. We can just blame Syndey for being all weird and shit. 26-02-11 01:08:45: Kassien: I'm not sure what would have changed to cause it..just a spacing in the Evtable. 26-02-11 01:09:45: Kassien: minor thing. stepping away from the keyboard for 2 minutes, but when you're ready for Character Creation, come back to the Black Hole Lounge, and go through the CC. the description in the room will give you the command to start. 26-02-11 01:19:43: sigil: Working on a few things for tomorrow. 26-02-11 01:19:49: Kassien: RL first 26-02-11 01:46:37: Kassien: You should be outside the menu now. 26-02-11 01:50:00: Kassien: Doing a pull of the code. It will kick you from the menu, as I have it set as non-persistent right now. 26-02-11 01:50:22: Kassien: let me know you see this. 26-02-11 01:50:39: Kassien: you may not be able to respond in game in channels while in EvMenu 26-02-11 02:24:11: Kassien: doing another reload 26-02-18 23:15:05: Guest1: on 26-02-18 23:15:11: Guest1: Hullo? 26-02-22 02:56:25: Kassien: something break? 26-02-22 02:56:49: Kassien: typing pub <message> allows you to chat on the channel. help channels gives more details. 26-02-22 02:58:35: Mojoxr: wont let me start a cc 26-02-22 02:58:54: Kassien: ccstart isn't working? 26-02-22 02:58:59: Kassien: ... one second. 26-02-22 02:59:48: Kassien: "ccstart works on my test character... 26-02-22 02:59:59: Kassien: what is saying? 26-02-22 03:00:04: Mojoxr: Wouldn't let me put in name weight or height. 26-02-22 03:00:41: Kassien: are you putting in the kg or lb? 26-02-22 03:00:43: Mojoxr: let me try again. I am sure it was id10t error 26-02-22 03:01:52: Kassien: need to put in kg or lb for weight, or m or ' " for height 26-02-22 03:02:01: Kassien: it should be asking if you don't...but that's not working. 26-02-22 03:03:05: Mojoxr: I can't type to you in CC screen 26-02-22 03:03:52: Kassien: yeah, unfortunately, I don't know if there is much I can do about that one. It's something to do with the way the menu's are built, and I didn't build the skeleton system of the menus. 26-02-22 03:04:41: Mojoxr: Oh. Understandable then. 26-02-22 03:12:32: Cursor: Going to get booted from the CC menus, need to reload. 26-02-22 03:20:12: Kassien: fucking with generating a transportation system so that players can eventually go from city to city, or area to area across distance without having go from room to room. IE Trains, Planes, and Automobiles. 26-02-22 03:21:21: Mojoxr: is it hard to do? 26-02-22 03:21:41: Cursor: not with the AI program 26-02-22 03:22:04: Cursor: ... keep switching between test character and staff character. Sorry. 26-02-22 03:22:14: Kassien: going to reload again 26-02-22 03:25:10: Kassien: you may have to do another RESET lol, break testing is fun! 26-02-22 03:28:44: Kassien: reloading 26-02-22 03:29:09: Mojoxr: I think I finished the CC. 26-02-22 03:29:42: Kassien: It's in the queue 26-02-22 03:30:22: Cursor: +qsub 26-02-22 03:30:39: Mojoxr: +qsub 26-02-22 03:30:40: Cursor: help qsub 26-02-22 03:31:15: Cursor: just type |whelp qsub|n and read. 26-02-22 03:32:48: Kassien: mmm... no power abilities got set... one second. 26-02-22 03:40:15: Kassien: there are some things I'm doing in the backend to fix stuff...but yes, your application was completed. but it didn't like the Physical Adept stuff in your |w+nsheet|n (command to show your characters sheet, just like in D&D) 26-02-22 03:40:17: Mojoxr: that shoule be included with the template part? 26-02-22 03:40:38: Kassien: it's getting set in the template, but your +nsheet is showing it. 26-02-22 03:45:11: Kassien: can you send me in discord a snapshot of you |w+nsheet|n? 26-02-22 03:45:33: Mojoxr: how do I screen shot it on my computer? 26-02-22 03:46:12: Kassien: windows key + shift + s 26-02-22 03:49:35: Kassien: there we go 26-02-22 03:49:55: Kassien: No identification or SINs still, that sucks. Need to look at that. 26-02-22 03:49:56: Mojoxr: What did it fix? 26-02-22 03:50:01: Kassien: +nsheet 26-02-22 03:50:50: Mojoxr: Oh. I see. The Magic part. Improved ability (unarmed combat) 26-02-22 03:51:29: Kassien: yeah, not sure it actually effected Unarmed Combat skill though... in the actual game it should have boosted the unarmed combat skill 26-02-22 03:51:37: Kassien: Still need to figure this all out. 26-02-22 03:52:27: Mojoxr: Hence why it's still in beta 26-02-22 03:53:57: Cursor: yeah 26-02-22 03:54:19: Mojoxr: is Cursor your toon name, or account name? 26-02-22 03:54:29: Kassien: It's 1 of 3. 26-02-22 03:54:41: Kassien: Kassien, Bigman, Cursor 26-02-22 03:54:59: Mojoxr: Oh lol. 26-02-22 03:55:05: Kassien: Kassien is the staff character, Bigman is my mage, and Cursor is my Technomancer. 26-02-22 03:56:30: Mojoxr: you seen the movie expendables? 26-02-22 03:56:33: Cursor: Chrome will keep information and auto login your character, so Bigman I use Edge, Cursor I use Mozilla 26-02-22 03:56:41: Cursor: I think I've seen them all yes 26-02-22 03:56:51: Cursor: Kassien I use Chrome. lol 26-02-22 03:57:37: Kassien: reload incoming 26-02-22 03:58:37: Mojoxr: I turned that on. In the first one where they are doing the car chase. When he is in 1957 F-100. It's super charged... .Damit, I love the sound of super chargers lol! 26-02-22 03:59:12: Mojoxr: the only whinning I love to listen to lol. So much better then turbos lol. 26-02-22 03:59:38: Kassien: I need to develop a means to reset a character that was made in this beta testing. 26-02-22 03:59:48: Kassien: for now, I'm going to approve ya. 26-02-22 04:00:03: |y[Vetting]|n The shadows open for another runner. |wMojoxr|n has passed screening and is cleared for the grid. Welcome to the sprawl, chummer. 26-02-22 04:00:06: |y[Vetting]|n The shadows open for another runner. |wMojoxr|n has passed screening and is cleared for the grid. Welcome to the sprawl, chummer. 26-02-22 04:00:07: |y[Vetting]|n The shadows open for another runner. |wMojoxr|n has passed screening and is cleared for the grid. Welcome to the sprawl, chummer. 26-02-22 04:00:07: |y[Vetting]|n The shadows open for another runner. |wMojoxr|n has passed screening and is cleared for the grid. Welcome to the sprawl, chummer. 26-02-22 04:00:08: |y[Vetting]|n The shadows open for another runner. |wMojoxr|n has passed screening and is cleared for the grid. Welcome to the sprawl, chummer. 26-02-22 04:00:44: Kassien: now you should see a new exit, |wLook|n 26-02-22 04:02:19: Mojoxr: sO i CAN go into the world and "play" 26-02-22 04:02:46: Kassien: yep 26-02-22 04:02:57: Kassien: Las Vegas is the only current city 26-02-22 04:03:19: Kassien: use |w+where|n 26-02-22 04:03:37: Kassien: see if you can find Kassien. 26-02-22 04:03:58: Mojoxr: It's a big city. 26-02-22 04:04:03: Kassien: +map will be helpful, ONCE YOUR IN LAS VEGAS. Won't work until then. 26-02-22 04:04:15: Kassien: |w+map|m will be helpful, ONCE YOUR IN LAS VEGAS. Won't work until then. 26-02-22 04:04:21: Kassien: |w+map|n will be helpful, ONCE YOUR IN LAS VEGAS. Won't work until then. 26-02-22 04:04:24: Kassien: lol 26-02-22 04:04:26: Mojoxr: +where 26-02-22 04:04:42: Kassien: don't put that in the channel. Just type only |w+where|n 26-02-22 04:04:55: Kassien: not|wpub +where|n 26-02-22 04:05:00: Kassien: not |wpub +where|n 26-02-22 04:05:13: Mojoxr: I did. I don't know how I did that lol. 26-02-22 04:09:55: Kassien: So the funny thing about where you are... it's a mock of the https://dsmush.com/wiki/geography/ 26-02-22 04:10:49: Mojoxr: So I just go where I want? 26-02-22 04:11:00: Kassien: that's the sandbox aspect 26-02-22 04:11:12: Kassien: Las Vegas is the only city built. 26-02-22 04:11:40: Mojoxr: Like I can't go to Henerson ect? 26-02-22 04:11:50: Mojoxr: Henderson* 26-02-22 04:11:57: Kassien: you could 26-02-22 04:12:10: Kassien: is something not working? 26-02-22 04:12:46: Mojoxr: No. I was just trying to decide on were to go lol. 26-02-22 04:13:13: Kassien: so one thing to know about Shadowrun. Security Ratings. 26-02-22 04:13:41: Kassien: It's how quickly the Law will respond. The law being the actual law, or what is considered law in that area. 26-02-22 04:14:16: Kassien: It's rated as AAA, AA, A, B, C, D, E, Z. AAA is the most secure, Z is the least. 26-02-22 04:14:35: Mojoxr: so I am in E right now. 26-02-22 04:14:38: Kassien: I've put color codes to it. Red being the Z, AAA being blue. 26-02-22 04:15:05: Kassien: yes. 26-02-22 04:15:56: Kassien: every room should show Security Rating: which also shows it. 26-02-22 04:16:21: Kassien: The color around the Alias [] is the security rating of the room that exit will take you into 26-02-22 04:16:52: Kassien: did you do |w+map|n? 26-02-22 04:19:42: Mojoxr: No. I was reading. 26-02-22 04:21:20: Kassien: I jumped around. 26-02-22 04:21:20: Mojoxr: I opened it. Now what lol 26-02-22 04:21:30: Kassien: it'll just help you navigate. 26-02-22 04:22:39: Kassien: +where shows you what rooms are occupied, +map helps you find you're place around. 26-02-22 04:25:34: Kassien: just hanging out in Henderson?? 26-02-22 04:25:51: Mojoxr: no. Trying to figure out how to move lol 26-02-22 04:25:58: Kassien: What are your exits? 26-02-22 04:26:14: Kassien: |wlook|n 26-02-22 04:26:24: Kassien: will show your exits. 26-02-22 04:26:39: Mojoxr: You just go from exit to exit? 26-02-22 04:27:38: Kassien: yep 26-02-22 04:29:01: Kassien: Think Hierarchy System. Districts larger then Neighborhoods, Neighborhoods larger then Locals. So going from a District to Neighborhood is "zooming in". Local exits are even further zooming in. 26-02-22 04:29:11: Mojoxr: Do you have to type a perscription for each area? 26-02-22 04:29:20: Kassien: huh? 26-02-22 04:29:40: Kassien: I mean, I use ChatGPT for the description. 26-02-22 04:30:20: Mojoxr: I sent you a screen shot. 26-02-22 04:30:52: Kassien: type |wlook|n 26-02-22 04:32:06: Kassien: going to reload 26-02-22 04:35:46: Mojoxr: I think I am going to log. How do I leave lol. 26-02-25 22:13:47: Kassien: hello! 26-02-25 22:14:42: Kassien: How are you doing today Lucien? 26-02-25 22:14:47: Lucien: doing alright, you? 26-02-25 22:16:27: Kassien: I'm doing well. Come to check out what's happening? 26-02-25 22:16:38: Kassien: How did you hear about us? 26-02-25 22:17:38: Kassien: just as an FYI, if you're in one of the menus for the NPCs (DSDA) then you have to exit the menu (q) before chatting on the channel. 26-02-25 22:18:50: Lucien: you told me about the game on Reddit, just poking my head in to say hi and check it out 26-02-25 22:18:58: Kassien: Ahh ! gotcha 26-02-25 22:19:54: Kassien: Sounds like you're familiar then with Shadowrun, are you familiar with Evennia? 26-02-25 22:20:09: Lucien: I am, built a few tinkertoys with it 26-02-25 22:20:16: Kassien: Gotcha 26-02-25 22:20:29: Lucien: I'm curious about the goals (implement the whole of the books) vs what I usually see from MUSHes (things are typically freeform dice rolls with minimal coded systems), are you planning on a lot of systems, or is this more of a "we allow you to use any book's rules in your freeform" sort of situation? 26-02-25 22:24:16: Kassien: More the later, the "use any book's rules". However...that being said, Character Creation is built to be inclusive to all books, so qualities, augments, submetatypes, all are built into it. 26-02-25 22:24:54: Lucien: nice, that's a good approach. Implementing too many systems made CE a bit of a mess on the backend 26-02-25 22:25:06: Kassien: I'm trying to build it as close "sitting around a table" thing as possible. 26-02-25 22:25:58: Kassien: Now...with Staff ran plots, or a system I want to implement (named "Certified GM") I do want to keep to the books as close as possible without being as open. 26-02-25 22:26:56: Kassien: Here is where I am going to run into a roadblock. I want players to feel like EVERY run or plot they're involved in has an impact to the Sandbox. Allowing rules to cherry picked...that's going to be tough. 26-02-25 23:23:15: Kassien: I think the [#] in the description on the map was how I was trying to build a ASCII map 26-02-25 23:23:24: Kassien: I forgot they were there. 26-02-25 23:23:49: Lucien: makes sense, it's still an interesting system, just needs some thought for how it'll be used, especially by screenreaders 26-02-25 23:24:01: Lucien: I'm headed out for a meeting, have fun though! 26-02-25 23:24:17: Kassien: Thanks for stopping buy. Feel free to stop in and ask any questions you may have. 26-02-25 23:24:29: Lucien: will do :) 26-02-28 01:10:26: Kassien: :waves 26-02-28 01:10:38: sigil: :waves. "I'm in a meeting, but wanted to break things." 26-02-28 01:10:42: Kassien: lol 26-02-28 01:11:18: Kassien: in Character Creation, do a reset. It'll dump you out of Character creation, then reenter. 26-02-28 01:11:53: Kassien: right now I'm walking this AI through how I want the matrix system to work. I think it'll be something like the +map command, with inlaid webpages... 26-02-28 01:12:39: Kassien: Channels don't work in Character Creation Menu BTW. you'll see it, but you can act on it. 26-02-28 01:15:33: sigil: Looks like setting height as 1.8 kicks you out of chargen. I think it's the . or maybe it's handling it as an integer? 26-02-28 01:17:40: Kassien: needs to have a kg or lb 26-02-28 01:17:45: Kassien: type Q 26-02-28 01:17:53: Kassien: thought that was fixed... 26-02-28 01:18:01: Kassien: did you pick the template or the full? 26-02-28 01:18:22: Kassien: can you copy the full output you had? 26-02-28 01:18:52: Kassien: you should be able to put 5 26-02-28 01:19:10: Kassien: you should be able to put 5'11" as well or whatever, and it'll convert it into m 26-02-28 01:19:21: Kassien: sorry, weight and height are doing the samething. 26-02-28 01:19:52: Kassien: that should have been fixed. Working on it now. 26-02-28 01:22:20: Kassien: the thought is that for weight you can put the characters weight in lb or kg, it converts to kg. for Height 5'0" or m it would convert to m. 26-02-28 01:26:48: Kassien: doing another pull and reload. It'll kick you out of CC 26-02-28 01:28:03: Kassien: When your done with the meeting, let me dump you onto the grid for a bit and you can wander in there... 26-02-28 01:32:16: Kassien: oh yeah, +Staff works 26-02-28 01:59:43: sigil: +nsheet. Got it. 26-02-28 01:59:56: Kassien: lol 26-02-28 02:00:02: Kassien: new sheet. 26-02-28 02:00:02: sigil: Dump me on the street, I'll run around. 26-02-28 02:02:39: Kassien: wait at the train station for a bit. 26-02-28 02:02:51: sigil: I watched it leave. 26-02-28 02:03:27: Kassien: ... don't remember if I have a kiosk in there, but the system is completed to where you can buy a ticket, board and it'll take you to another room. 26-02-28 02:04:00: Kassien: wait there for a second. 26-02-28 02:04:07: sigil: No ticket! :D 26-02-28 02:04:18: Bigman: just wait 26-02-28 02:04:37: Kassien: ... hmmm... train may have gotten lost... 26-02-28 02:04:47: Kassien: it's not at the other side, is it still there? 26-02-28 02:04:58: Kassien: there it goes 26-02-28 02:11:39: Kassien: +map should work for you as well. 26-02-28 02:56:52: Kassien: Matrix plan is going from Plan to Code now...we'll see how it goes. 26-02-28 03:02:58: Kassien: after this code builds, I am going to have to shutdown the server, migrate django app, and then restart. 26-03-01 21:04:32: Kassien: hello guest! 26-03-16 21:54:14: Kassien: :waves 26-03-16 22:56:12: sigil: :waves. 26-03-16 22:56:32: Kassien: what up? 26-03-16 22:56:40: Kassien: need to go wander around! 26-03-16 22:56:55: sigil: Namuch, just been goofind around with trying to make a cool website for DS. 26-03-16 22:57:03: Kassien: lol 26-03-16 23:02:40: Kassien: I am having the cursor develop person vehicles. 26-03-16 23:05:25: Kassien: well, I am having it plan out the person vehicles, before it implements it. 26-03-16 23:15:27: Kassien: AFK again. 26-03-16 23:27:11: Kassien: back 26-03-17 00:15:40: sigil: I could see it. 26-03-17 00:15:50: Kassien: Talk normally 26-03-17 00:15:53: Kassien: in the room 26-03-17 00:15:54: sigil: (from the vehicle) 26-03-17 00:34:11: sigil: You got somma that AR pop up stuff? 26-03-17 00:34:26: Kassien: if it's set 26-03-17 00:34:59: Kassien: @tel me=#71 26-03-17 00:35:04: Kassien: I have some set here. 26-03-20 01:37:07: Kassien: Hello! 26-03-20 01:37:22: Kassien: How are you Kelin? 26-03-20 01:38:29: Kassien: If you're new to MUSHs, you can chat on the channel by saying 'pub ' before your message 26-03-20 01:38:40: KelinSigna: Thanks for the heads up Kassien 26-03-20 01:39:20: Kassien: Welcome to Deep Shadows, are you a fan of Shadowrun or just know MU*s in general? 26-03-20 01:39:47: Kassien: We're in closed Beta right now, and not really grown in to a large player base. 26-03-20 01:40:14: KelinSigna: I'm a long time Shadowrun fan. I have a passing familiarity with Mushes from the olden times, but just recently got reacquainted. 26-03-20 01:40:35: Kassien: Nice! So did you play the old Seattle MUSH?> 26-03-20 01:41:20: KelinSigna: No. I've only ever played Shadowrun tabletop, but it was my go to game throughout high school. All of that was 2nd and later on 3rd edition. 26-03-20 01:41:46: KelinSigna: I used to play on the old dumpshock forums too, once upon a time. 26-03-20 01:41:55: KelinSigna: play by forum style. 26-03-20 01:43:16: Kassien: Very cool. Well, if you're curious on what we're trying to do here, I would suggest go through the Introduction rooms. 26-03-20 01:43:38: KelinSigna: Yup. Working my way through that now. 26-03-20 01:43:39: Kassien: There is a "DSDA" that you can "talk to dsda" and that should bring up prompts to ask questions. 26-03-20 01:44:20: Kassien: The menu's don't allow to chat in the Public while in the menu. It's something I'm working on, and just haven't gotten to. But you can see what I am chatting. 4 26-03-20 22:40:43: KelinSigna: hey Kassien. it won't let me talk on the discord for 10 minutes. 26-03-20 22:40:56: Kassien: Ohhh... Were you Six Secret? 26-03-20 22:41:10: KelinSigna: yeah. I just changed the name there so it lined up. 26-03-20 22:41:12: Kassien: sorry Secret Verse? 26-03-20 22:41:43: KelinSigna: I remain baffled about character creation. It says to talk to the DSDA but I can't find a character creation DSDA in the intro rooms. 26-03-20 22:41:45: Kassien: Perfect! Thanks for doing that. We had some problems with people coming in spamming right off the bat and I enabled that setting, I forgot about it. 26-03-20 22:42:01: KelinSigna: LOL. Makes sense. 26-03-20 22:42:02: Kassien: OH... I've got to enable it for you. 26-03-20 22:42:13: KelinSigna: A roger that. 26-03-20 22:43:01: Kassien: Just note, I would advise it is a BETA meaning if you're not familiar with Shadowrun 5th or have access to the books it may be confusing. 26-03-20 22:44:36: KelinSigna: Roger. I grabbed a copy of the main 5th ed rules and have been working my way through. Like I said the other day, conceptually I'm really familiar with Shadowrun universe up to about 2065. I just never made the jump to the new system. So I'm figuring that out. I worked through character creation earlier today. 26-03-20 22:44:49: Kassien: Okay, if you got to the Black Hole Lounge (First room) you'll find your way to into Character Creation. 26-03-20 22:44:51: KelinSigna: meaning in the book. 26-03-20 22:44:57: KelinSigna: solid copy. 26-03-20 22:45:31: Kassien: It is based around the same menu systems as the DSDA, so you'll see the channel, but won't be able to chat until you're out of the menu. 26-03-20 22:46:04: Kassien: There is a 'help qsub' for a bug reporting. 26-03-20 22:48:45: Kassien: Sorry 'help +Queue' 26-03-20 22:51:01: Kassien: I need to work on the qsub... 26-03-20 22:56:31: Kassien: You're going to see a message that says the system is restarting. Please note, this will kick you out of the character creation menu and you'll have to do the command over 26-03-20 23:19:34: Kassien: FYI Bigman is my player character. You may find I accidently switch between the two. 26-03-21 21:11:51: Kassien: Doing a reboot 26-03-21 21:12:24: KelinSigna: Good copy. 26-03-25 01:47:25: |y[Vetting]|n The shadows open for another runner. |wKelinSigna|n has passed screening and is cleared for the grid. Welcome to the sprawl, chummer. 26-03-25 17:03:48: KelinSigna: Hey Kassien. So I seem to have gotten myself stuck in Henderson while exploring. I need four hits on the SIN to get out, and I only have a rating 3 fake sin. 26-03-25 17:04:18: Bigman: Since we're in BETA, I can be nice I suppose. Give me a second. 26-03-25 17:04:43: KelinSigna: Gracias! 26-03-25 17:05:39: Kassien: hmm....need to find a means to give people a heads up. 26-03-25 17:06:25: KelinSigna: or maybe another way of escaping if they poke around long enough? There was mention in the description of secret ladders up to the speedway. 26-03-25 17:06:50: Kassien: 100% will have the intent of doing that, not sure if I have built that out yet. 26-03-25 17:07:54: KelinSigna: sounds good. 26-03-25 17:08:20: Kassien: I'll put some warnings outside the other districts as well to let themknow moving into Henderson may cause problems getting out. 26-03-25 17:16:57: KelinSigna: Ah you can sneak out of Henderson through Paradise Valley as long as you don't try to district jump. I donno if you just did that, or maybe I shouldn't have given up so easily. 26-03-25 17:17:22: Kassien: Some of this stuff I worked out years ago...so it may be either :) 26-03-25 17:17:55: Kassien: or I intend to put other code in there, like skills checks for smuggling. 26-03-25 17:28:11: Kassien: lol ... there is a staff channel, just got broadcasted. [Automated Messages] [SIN Check] KelinSigna failed at Boulder City (threshold 4, got 1 hits). Category: general. 26-03-25 17:28:31: Kassien: I forgot I put that in there. 26-03-25 17:29:07: KelinSigna: uh oh here comes that Star! 26-03-26 21:28:18: Kassien: doing a HUGE update and reload. If things break...I'll get it up as soon as possible. 26-03-26 21:54:16: Kassien: ... Are you stick in Henderson again? 26-03-26 21:54:25: KelinSigna: No. I was just testing something. 26-03-26 21:54:25: Kassien: stuck* 26-03-26 21:54:31: Kassien: Trying to break it? 26-03-26 21:54:57: KelinSigna: Yeah to see if its possible for me to get in through the Sin check. I don't think so. I've never gotten more than two successes. 26-03-26 21:55:16: Kassien: I just posted what Staff sees in the general channel 26-03-26 21:55:24: KelinSigna: and to see if anything changed when I changed personas. 26-03-26 21:56:04: Kassien: So personas will change the SIN that is associated to that persona. Should be even on +nsheet as well. 26-03-26 21:56:26: Kassien: I'll bring Biggie in and see how it works with his Persona. 26-03-26 21:56:52: KelinSigna: Yes. I can see it on the +nsheet now. Though I think it's still treating the False SIN as active regardless of which persona I'm using. 26-03-26 21:57:03: Kassien: I'll come look and bring Biggie too 26-03-26 21:57:12: KelinSigna: Good copy. 26-03-26 21:57:28: Kassien: Biggie has a REAL sin which just lets him in and out, real passes as they just want to keep the SINless in Henderson. 26-03-26 21:57:41: Kassien: but he has a Fake sin associated to another persona too. 26-03-26 21:59:09: Bigman: it is checking the primary persona equiped. Fake SIN didn't get me pass, switched Idents with the Real SIN and it let him pass. 26-03-26 22:00:32: KelinSigna: interesting. 26-03-27 04:32:20: sigil: Does it show me looking at you even when I'm in a different room? 26-03-27 04:32:26: Bigman: wtf 26-03-27 04:32:43: Bigman: do you have an alias set some how??? 26-03-27 04:32:53: sigil: No. 26-03-27 04:33:28: Bigman: this is weird 26-03-27 04:33:34: sigil: The most solid commonality is that on all of the approved players and staff, there is something set on those objects that are preventing anyone lower than #1/Superuser from being examined. 26-03-27 04:34:10: sigil: I can't even examine myself. 26-03-27 04:34:12: Bigman: I've gotta just create another alt and set them to developer to see 26-03-27 04:34:37: sigil: Doo eeet. But like tomorrow. It's midnightish. 26-03-27 04:34:58: Bigman: yeah im logged in from my phone, laying in bed. 26-03-27 04:35:20: sigil: Haha, I'm in my cave because I swore I wasn't going to fuck around and go to bed without creating this character. 26-03-27 04:35:21: Bigman: you're set to developer currently 26-03-27 04:35:25: sigil: nod 26-03-27 04:36:03: Bigman: Aegis-7? 26-03-27 04:36:28: Bigman: I'll set it tomorrow as well, and see what's going on with this bullshit. 26-03-27 04:38:39: Bigman: youre right 'By contrast, if you check for a non-hierarchical permis- sion, like "Blacksmith" you must have exactly that per- mission to pass.' 26-03-27 04:39:03: Bigman: except sigil has testing as well 26-03-27 04:39:37: sigil: and I can't examine sigil 26-03-27 23:55:47: Kassien: Hey! 26-03-28 00:38:57: sigil: ::( 26-03-28 00:39:41: Cursor: yeah...I think examine got associated to Look somewhere along the line 26-03-28 00:40:47: Cursor: I don't have any permissions anymore on this PC, and you're still just looking at me. 26-03-28 00:41:08: Cursor: @tel = #2 and then do 'Ex Cursor' 26-03-28 00:46:11: Kassien: what does 'help examine' say? 26-03-28 00:51:56: sigil: normal examine stuff not sure. 26-03-28 00:52:49: Kassien: yeah, the command look has to be overriding it with an alias of examine or ex, or something. 26-03-28 00:53:25: Kassien: Cursor has no permissions beyond player now. So it's not a permissions thing. 26-03-28 00:53:39: sigil: What about under tags? 26-03-28 00:54:23: Kassien: tags do not interfere with permissions or commands, it's just a means to search for objects easier. 26-03-28 00:55:09: Cursor: It "groups" objects. IE, hotspot rooms are tagged with hotspot:rooms 26-03-28 00:55:43: Kassien: going to spam you in discord 26-03-28 01:01:05: sigil: I see ex #833 26-03-28 01:01:13: Cursor: yeah, same here 26-03-28 01:33:12: Kassien: now I can't get the +ccstart to work 26-03-28 01:33:33: Kassien: ... oh wait, forgot to git the new branch lol 26-03-28 02:09:22: sigil: Ahem. I love PennMUSH and by extension, Evennia. when you @tel to an object instead of the debref, you teleport into them. 26-03-28 04:00:20: sigil: Kelin, let me know "a thing" you would love to see in the game. I'm trying to work with Kassien to get a bunch of stuff hammered out in the near future. I persdonally would love to get the Magic system and the Astral all set up for players to explore. The Resonance. The Matrix. I'm trying to get him to allow some tiny level of automation, like the Digital Assistant thing in the starting room. I think that thing could be tied to an LLM Chatbot that could reference lore material. --- Even add that sort of thing to comlinks so that players can pull up readily available data. 26-03-28 21:13:52: Cursor: hello 26-03-28 21:21:28: SigTest: Setting up to see if sigtest will send a command brb 26-03-28 21:24:24: SigTest: This is a test of the emergency Sigil system. This is only a test. 26-03-29 00:46:45: Guest1: hello 26-03-29 00:52:40: MasterReeve: Hello. Is the mush still actually being worked on? 26-03-29 23:45:28: Kassien: Hello guest! 26-03-30 22:27:32: Kassien: csay <message> 26-03-30 22:33:02: Kassien: So cool.... 26-03-30 22:33:20: Kassien: If you had +ar on the call happens in the AR window instead of the normal one. 26-03-30 22:33:48: Kassien: next call, just testing something, don't answer 26-03-30 22:35:57: Kassien: hmmmm...... 26-03-30 22:36:06: KelinSigna: yeah I used the AR window. The only problem was some of the text ran over and there was no wordwrap so i oculdn't see the whole message. 26-03-30 22:36:30: Kassien: yeah, need to expand the size of the native AR window. You can manually adjust it 26-03-30 22:36:38: KelinSigna: I expanded the window out as large as possible but it still didn't fit. 26-03-30 22:36:57: Kassien: ... can you get screen shots? 26-03-30 22:37:09: Kassien: testing something on the comms again 26-03-30 22:39:28: KelinSigna: Ah I lost it cuz i closed the AR channel 26-03-30 22:39:47: Kassien: we can test again here shortly 26-03-30 22:40:41: KelinSigna: Okay. FYSA I'm gonna have to bounce here in a second. But I made good progress writing Henderson district descriptions. I'll shoot them to you when I get them all done maybe tomorrow or the later this week. 26-03-30 22:40:53: Kassien: :nods 26-03-30 22:41:16: Kassien: your SignaK account should be able to just put them in directly. 26-03-30 22:42:03: Kassien: we'll walk through it when you have the time. 26-03-30 22:43:05: Kassien: there is two description commands, desc and @desc. desc is for your personal character description. And @desc is for the room. 26-03-30 22:43:13: Kassien: or anything else for that matter. 26-03-30 22:43:28: KelinSigna: Gotcha. 26-03-30 22:43:37: Kassien: 'help @desc' 26-03-30 22:43:59: KelinSigna: Okay. Gotta run. I'll catch you later and follow up. 26-03-31 12:48:20: Kassien: I'm on, can chat here easier then discord 26-03-31 13:15:57: sigil: Heh, I didn't even know I was on. 26-03-31 13:16:36: sigil: Thankfully I am. I was testing out some of the rigger commands last night and found some errors I needed to fix, but didn't make note of. 26-03-31 13:17:28: Kassien: lol 26-03-31 13:22:34: Kassien: I'm just going to build some things out. 26-03-31 14:48:57: sigil: When trying to launch a local clone of the game, there was a very long string of issues that stemmed from the .gitignore folder. Several migration files are set to ignore. Security/privacy related files are fine. --- Once I finally decided to go look at the .gitignore file, I noticed this possibility, told my local agent to take a look, and it too went "Yep, there's the problem". It was mostly database related issues it seems and not knowing how to properly store things like a cyberdeck, comlink, and whatnot. 26-03-31 14:50:01: Kassien: yeah, I wasn't sure what to do with the migrations since I do the migrations on the server not local, so I just put a bunch of them into the ignore. 26-03-31 14:50:09: sigil: Also, since you mentioned this earlier from a player feedback, are you wanting me to try and create an AR UI? I might be able to throw something together to try and figure out what an enduser might like. 26-03-31 14:51:30: sigil: --- Honestly, most of them should be in the .gitignore, especially if you don't want someone trying to steal your game wholly. They'd at least have to rebuild a large section of the database which would take time... Most people would get frustrated and just stop trying at some point, especially if they don't know shit about development. My little agent tried to modify the .gitignore and I was like "Nah man, keep that shit as it was. I would've done the same thing." 26-03-31 14:53:29: Kassien: what would be nice is if I can find a means to change the migrations just to 1 line and it ignores all migrations. lol, not sure how to do that. maybe the AI can find that out? 26-03-31 14:54:10: Kassien: I mean the basic UI for it is in...just not sure how to tweak it. AR needs to be an Overlay of what they're seeing, so I think the separate window is appropriate. 26-03-31 14:58:16: sigil: I think the potential issue is 'clutter'. I'm assuming most players are either playing on a laptop, so 13-17 inch screens, or are playing on a PC, 18-27inch screens (I'm on a 55 inch 4k wide screen). Some people prefer (wierdly) 1080p or 720p, or zooming in to like 300%%. We also might need to make sure people who use screen readers (blind people) aren't negatively impacted. 26-03-31 14:59:47: sigil: looks like this little agent caught your AR pane as well: Messages now respect the AR vs. Meat setting: on the webclient, comms will automatically open and display in the AR pane (HUD) if enabled, mirroring the SR5 experience. 26-03-31 15:07:07: Kassien: yeah. AR and Matrix Cold use a separate pane. 26-03-31 15:10:26: Kassien: Hey Kelin! 26-03-31 15:11:15: KelinSigna: hey there. 26-03-31 15:42:57: sigil: Yo. 26-03-31 15:43:22: sigil: :goes back to breaking things. 26-03-31 15:45:59: KelinSigna: yo. 26-03-31 15:49:09: Kassien: lol 26-03-31 15:49:59: Bigman: fine Kelin, don't RP :P 26-03-31 15:54:01: KelinSigna: Lol sorry. got distracted IRL. 26-03-31 15:54:16: Kassien: no worries 26-03-31 16:00:43: KelinSigna: yeah it was weird. 26-03-31 16:01:10: Bigman: +OOC will be local btw 26-03-31 17:33:57: Kassien: Signa, let me know if you need any understanding on the code stuff. 26-03-31 17:34:35: SignaK: Hey. Actually I'm stuck in the intro area? I don't have access to the cities. I guess I could teleport but I don't know the room codes. 26-03-31 17:40:19: Kassien: You can use +map to navigate 26-03-31 17:40:41: SignaK: Roger. 26-03-31 17:41:00: Kassien: If I room is not showing or the +map can't find you, let me know, it needs a Tag 26-03-31 17:41:01: SignaK: that's a neat tool. 26-03-31 17:46:27: SignaK: how do you do paragraph breaks in the room desc? It's treating each paragraph like a separate command. 26-03-31 17:47:52: Kassien: its ||// 26-03-31 17:47:57: Kassien: one / 26-03-31 17:48:14: Kassien: 'help ansi' will give you all the options. 26-03-31 17:48:24: SignaK: Roger. 26-03-31 17:48:42: Kassien: 'help color' is also another useful tool. 26-03-31 17:48:53: SignaK: not giving me a help ansi option 26-03-31 17:49:07: Kassien: my mistake 'color ansi' 26-03-31 17:49:12: SignaK: Good copy. 26-03-31 17:49:41: Kassien: 'help color', 'color ansi', 'color xterm' and 'color truecolor' 26-03-31 17:49:55: Kassien: color is a funny word... lol 26-03-31 17:57:10: sigil: About to push Matrix, Rigging and Resonance stuff out. Please be prepared for bumps. 26-03-31 20:13:20: sigil: I'll be interested in feedback concerning the matrix system when it finally hits the game. My super secret intention is to make sure we can take care of the nerds out there who want to use tintin++, mudlet, mushclient, etc to customize their little windows and stuff. 26-03-31 20:21:39: sigil: Looks like it's due to the changes to correct how init is viewed. Working on that now./ 26-03-31 22:58:53: Kassien: It broke! 26-04-01 00:27:37: sigil: Did we fucking fix it?! 26-04-01 00:30:23: Bigman: things seem to be working 26-04-01 00:30:33: sigil: TRY http:/dsmush.com:4001/matrix/hud 26-04-01 00:31:34: Bigman: https://dsmush.com/matrix/hud/ works 26-04-01 00:32:27: Kassien: wait you pushed again, let me reload 26-04-01 00:32:43: sigil: <scared look> 26-04-01 00:32:48: Kassien: ....yeah... 26-04-01 00:32:54: Kassien: that push was something off 26-04-01 00:32:57: sigil: roll that the F back. 26-04-01 00:33:26: Bigman: how??! 26-04-01 00:34:27: Kassien: okay, rolled back 26-04-01 00:34:52: sigil: I don't know WHAT the fuck is going on. My own actual localhost is pointing me to here. 26-04-01 00:35:02: Kassien: lol 26-04-01 00:35:08: Kassien: AI gonewild! 26-04-01 00:35:21: sigil: I went to log into my own sever to check and it was like "Oh, nah man, 127.0.0.1:4001 is actually whatever Kassien's shit is on." 26-04-01 00:35:57: sigil: Yeah... What the actual fuck. 26-04-01 00:36:00: Kassien: .... 26-04-01 00:36:02: Kassien: lol 26-04-01 00:56:30: sigil: Okay. We got some good bad errors. 26-04-01 00:56:32: sigil: One sec. 26-04-01 00:56:57: Kassien: wait .... lots is missing 26-04-01 00:57:06: Kassien: +nsheet is gone 26-04-01 00:57:16: Kassien: all added commands are gone 26-04-01 00:58:13: Kassien: like, looks like we have the basic evennia commands but everything else is gone. 26-04-01 00:58:23: sigil: CharacterCmdSet is failing to load. 26-04-01 00:59:16: Kassien: we need to stop having (2) people working on the same issue 26-04-01 01:07:10: sigil: WOOHOO 26-04-01 01:07:13: Bigman: back 26-04-01 01:07:13: sigil: Fucking ship it 26-04-01 01:07:26: sigil: Million bucks. Let's go. 26-04-01 01:07:57: Bigman: okay, since you're working out of the matrix-ar-comm branch, please change the help_category for those commands to Matrix, AR, & Comms 26-04-01 01:08:05: sigil: and now the matrix/hub tab looks a "little" better. 26-04-01 01:08:15: Bigman: what was it again? 26-04-01 01:08:30: sigil: I think it should be dsmush.com:4001/matrix/hub 26-04-01 01:08:32: Bigman: nevermind found it 26-04-01 01:08:54: sigil: Yeah the buttons work now. 26-04-01 01:09:05: Bigman: So is that supposed to be hot sim or cold? 26-04-01 01:09:16: Bigman: or just a side pane? 26-04-01 01:10:08: sigil: Supposed to be hot. Tactical should only show stuff if someone has a ... PI-TAC? 26-04-01 01:10:33: sigil: And the "seattle" needs to be removed. That shouldn't be static, but maybe it's pulling from the tutorial matrix_setup.py file. 26-04-01 01:10:34: Bigman: :nods 26-04-01 01:10:47: Bigman: I think it should be tied into the entries we have for matrix\models.py 26-04-01 01:18:09: Kassien: where are you at? 26-04-01 01:18:44: sigil: University District 26-04-01 01:19:01: Kassien: can you see ame? 26-04-01 01:19:06: Kassien: me? 26-04-01 01:19:15: sigil: I saw you enter the room but I can't see you. 26-04-01 01:19:24: sigil: Go see if the room entry thing works on bigman. 26-04-01 01:19:32: Kassien: I'm projecting 26-04-01 01:19:43: sigil: :nods/. 26-04-01 16:04:19: sigil: Oops, didn't see you on, Kelin. 26-04-01 16:04:26: sigil: Glad I didn't break something. 26-04-01 16:04:29: sigil: ... yet 26-04-01 16:07:00: KelinSigna: no worries. Just tooling about trying to break things. 26-04-01 16:14:22: sigil: Ssaaaammeee 26-04-01 16:15:10: sigil: I THINK I have fixed a cascading issue that when one of the commands doesn't load, it causes all kinds of other commands to break, like +nsheet from the other day. We made a temporary fix but... It was a fix built on grass blades instead of twigs. 26-04-01 16:26:26: KelinSigna: Huh interesting. "+nsheets" works as of now anyway. 26-04-01 17:09:12: sigil: Car drives okay? I was thinking of hitting Kassien up about doing a +travel system where the car uses the GridGuide system to drive you to a location (that is supported by the grid guide system). If there's a requirement for a SIN, it'll have that check in there. If you don't have a SIN or if the +travel you want to take is outside of the grid, it'll drive you to the edge of that and then allow you to continue to manually drive. 26-04-01 17:09:17: sigil: ... Just a thought. 26-04-01 17:09:51: KelinSigna: actually i was going to say, as of now the car bypasses the henderson SIN check system, so I was able to get to boulder city using the car, which I could not do before because my fake sin isn't good enough 26-04-01 17:10:25: sigil: :nods. "I wonder if that's just something that's sometimes allow because Car. 26-04-01 17:10:29: KelinSigna: but otherwise yeah, drives good. Think I'll keep it. LOL 26-04-01 17:10:47: sigil: But as I say that, I know it's not because that would defeat the need for smugglers and whatnot. 26-04-01 17:10:49: KelinSigna: was curious about garages? How does one acquire a garage to put a car in? 26-04-01 17:10:59: sigil: That's in the works. 26-04-01 17:11:06: KelinSigna: gotcha. 26-04-01 17:11:47: sigil: My main focus was getting the matrix up and running while his was on getting magic and astral up. I was hoping to be done with that last night, but there are still little issues here and there that I'm finding on the matrix side. 26-04-01 17:12:03: KelinSigna: Gotcha. That makes sense. 26-04-01 17:12:35: KelinSigna: I gotta think about if I wanna try and do some more neighborhood descriptions. I did Henderson and those seemed to work out okay, so maybe I can keep it going. 26-04-01 17:14:02: sigil: What are you using to do that? 26-04-01 17:14:17: sigil: Just logging in as SignaK and @descing everything? 26-04-01 17:14:39: KelinSigna: yeah. 26-04-01 17:14:48: KelinSigna: is there an easier way? 26-04-01 17:15:04: sigil: Probably. How would you prefer to do it? 26-04-01 17:15:29: KelinSigna: was also thinking about trying out some night and day descriptions or seasonal descriptions as well but figured they could wait. 26-04-01 17:15:46: KelinSigna: oh it doesn't matter to me. Tooling around and doing it manually is fine for my taste. Anything too complicated and I'd screw it up. 26-04-01 17:17:12: sigil: Sounds good. I know of some games that have their own little description-setter tool, pop-up, widget, or whatever that players and staff can use. 26-04-01 17:20:28: KelinSigna: gotcha. 26-04-01 17:20:46: KelinSigna: actually gonna switch accounts and try something for a second. 26-04-01 18:22:57: sigil: Some decent changes about to happen to +matrix/ar on/of and +matrix/jackin hot and +matrix/jackin cold. 26-04-01 18:23:12: sigil: I'll probably figure out a way to apply all of that to +rigging, too. 26-04-01 18:23:29: KelinSigna: cool. kassien and I played with AR comms the other day, but obviously haven't done anything matrix related cuz not Decker. 26-04-01 18:24:18: sigil: :nods. 26-04-01 18:24:43: sigil: I've also set it up so you can do group +comms stuff for like In-character runner convos on a run or whatever. 26-04-01 18:25:00: KelinSigna: oh that's neat 26-04-01 18:25:51: sigil: I think Kassien is afraid I might make things too mud-like. I'm just trying to make it more SR5like 26-04-01 18:26:37: KelinSigna: What does "too mud-like" mean? more gamification and less Roleplay based? 26-04-01 18:27:25: sigil: I think so. 26-04-01 18:32:24: sigil: I mean I kinda really was going into the deepend. I was talking about having like an "auto Johnson" type thing so players can get together and go in runs even when staff or other volunteer players aren't online, etc. 26-04-01 18:40:43: KelinSigna: That is pretty amazing. But yeah, there's a borderline when it becomes, may as well be a CRPG, which is a cat of a different coat. 26-04-01 18:44:31: sigil: Yeah, I want to make it immersive without making it a MUD. I want it to be set up so players don't have to rely on staff to go do cool shit. 26-04-01 18:50:11: KelinSigna: yeah I think there's some value in finding a middle ground there. I wouldn't mind being able to go to a Z zone and get in a fire fight with some gangers just for kicks without needing to bother any staff about it, for example. 26-04-01 18:51:01: sigil: :nods. "And I mean, that should honestly be a somewhat not quite uncommon experience. Shadowrun is a dangerous place. 26-04-01 18:56:00: KelinSigna: right. 26-04-01 18:58:52: sigil: Brace for impact. 26-04-01 18:59:08: sigil: Commands still work? 26-04-01 18:59:29: KelinSigna: seems okay 26-04-01 19:15:49: KelinSigna: fake? 26-04-01 19:18:05: sigil: My cyberdeck? 26-04-01 19:21:08: sigil: All right, my wife is staring at me. I'll be back later. Let me know if you randomly find something to break. 26-04-01 19:21:16: sigil: TOo bad you're too nerdy to own a datajack. 26-04-01 19:21:53: KelinSigna: LOL. 26-04-01 19:22:12: KelinSigna: hey maybe some kindly staff member will give me a quick run where I can earn some nuyen! 26-04-01 20:25:32: sigil: :writes a staff member AI that introduces the Stuffer Shack intro run. 26-04-01 20:27:17: sigil: I'll be back in a few hours! Hit me up on discord or here if you have ideas or break something. My shower thoughts were about building an Metasapient AI (an actual AI player bit, not as in Gemini) that lives inside of a commlink dongle and masquerades as an elf using a doll drone while also being flanked by 2 samurai drones from Rigger 5.0. 26-04-01 20:40:57: Kassien: Okay, I'm home and can focus. What have a missed? 26-04-01 20:47:43: KelinSigna: Well Kelin stole a car and took it for a joy ride, and Sigil tried to break Matrix stuff. 26-04-01 20:47:57: Kassien: lol 26-04-01 20:48:09: Kassien: hell yeah. Matrix! 26-04-01 20:48:18: KelinSigna: but the "+breakin" skill check worked. 26-04-01 20:48:31: KelinSigna: which is how he stole the car. 26-04-01 20:48:59: KelinSigna: interestingly being in the car seems to give you a pass through the henderson SIN check. 26-04-01 20:49:18: Kassien: That's good to know 26-04-01 20:49:35: Kassien: I we need to make sure that loop is closed. 26-04-01 20:51:05: KelinSigna: I'm only half here cuz I'm also working. So if I take a second to reply don't be offended. 26-04-01 20:57:22: Kassien: I may be rebooting here and there 26-04-01 21:30:10: Kassien: Pushing a BIG update. Please be aware it may break things. 26-04-01 23:42:58: Kassien: :waves 26-04-01 23:43:01: MasterReeve: hello. 26-04-01 23:43:10: Kassien: How's it going? Long time no see 26-04-01 23:43:35: MasterReeve: very long time, indeed. how long's this project been in the works, too? a LONG time! hehe. I'm honestly glad it's still extant. 26-04-01 23:44:24: MasterReeve: that said, whether or not i want to be part of beta depends on what i'd have to do as a beta tester. 26-04-01 23:44:46: Kassien: lol, let me post something real quick and I'll answer that :) 26-04-01 23:51:25: Kassien: Alright...sorry 26-04-01 23:52:45: Kassien: honestly, I can't remember if you know Shadowrun? That's the biggest thing at this point. 5th Edition would be helpful, at least access to the books. Especially if you're interested in the Technomancer path 26-04-01 23:57:05: MasterReeve: I played on the old Seattle MUSH and have played 5e tabletop IRL. 26-04-01 23:57:19: MasterReeve: I'm not at all interested in technomancy. hehe. 26-04-01 23:57:35: MasterReeve: that said, i'm far from 'expert'. 26-04-01 23:58:22: Kassien: Okay...go ahead and take a look, you should see your path open. 26-04-01 23:59:12: Kassien: Old Seattle MUSH? I forgot that you had played there. If you don't mind me asking, who did you play? One thing to note - While in the character creation, public channels or other commands will not work. 26-04-01 23:59:55: MasterReeve: the only one i remember anything about was a cat shaman who worked for DocWagon, by the name of 'Tabby'. 26-04-02 00:00:55: Kassien: lol 26-04-02 00:01:23: Kassien: I only remember a handful of people. 26-04-02 00:01:24: MasterReeve: I'd log off in the DW building every time, so that she was 'at work' when I wasn't online. when i logged in, i'd walk out and, being as she was off work, i was free to Rp about. ;) 26-04-02 00:02:06: Kassien: I didn't leave the barrens in Old Seattle very often, especially near the end. 26-04-02 00:02:32: MasterReeve: one time, i logged in, stepped out... and immediately got paged by an rp friend, a jap biker ganer girl whose IC name was Jin. one of her ganger buddies had got shot in a drive-by (a staff-run scene) and was literally bleeding out ICly. she asked if i wanted to try and show up to save him -- she knew i worked for DocWagon, after all. i agreed, of course. 26-04-02 00:03:13: Kassien: Well, I am hoping to build some memories with this place! 26-04-02 00:03:23: MasterReeve: she showed up on her scooter, picked me up ICly, and drove me to where the staffer was adjudicating him slowly dying. I knelt, and paged the GM that I was astrally perceiving, trying to gauge his injuries for magical healing. Jin stuffed a medkit into my hands. 26-04-02 00:03:36: MasterReeve: so... I shoved it back at her and said, "Dammit, Jin! I'm a magician, not a doctor!"... 26-04-02 00:03:58: MasterReeve: ... so, easy to see why that stuck with a trekkie like me. ;) 26-04-02 00:03:59: Kassien: that being said, since you had been involved I would love to get some feed back. This is a new system, so https://dsmush.com/boards/6/4/ hopefully it works. 26-04-02 00:04:24: Kassien: lol 26-04-02 00:06:10: Kassien: hopefully those sorts of things happen here and people are able to explore that Shadowrun elements. 26-04-02 00:13:54: MasterReeve: am gonna step away. had a long day at work, am... pretty beat. 26-04-02 00:14:12: Kassien: :nods 26-04-02 00:14:19: Kassien: let me know if you have any questions 26-04-02 00:14:37: MasterReeve: of course. adios for now, tho. 26-04-02 13:59:18: Kassien: :waves 26-04-02 14:06:45: KelinSigna: Yo. 26-04-02 14:08:36: Kassien: Some how we lost our website design.... 26-04-02 14:10:16: KelinSigna: again? Didn't that happen yesterday? 26-04-02 14:11:21: Kassien: yes 26-04-02 14:11:25: Kassien: or the day before. 26-04-02 14:11:30: Kassien: the week is a bit of a blur 26-04-02 14:13:01: KelinSigna: Right. Same honestly. 26-04-02 14:14:42: Kassien: Fixed 26-04-02 14:14:47: Kassien: :smiles "love AI" 26-04-02 14:21:43: Bigman: ...the conditions in the weather can be funny...Clear Sky With A Hint Of Mana Storm 26-04-02 14:22:00: KelinSigna: LOL. 26-04-02 14:28:33: KelinSigna: do you have a preference on the next area I should think about doing @rdesc's for? 26-04-02 14:28:51: Kassien: Not neccesarily 26-04-02 14:29:09: Kassien: pub I've been working in the Arts District lately 26-04-02 14:29:36: Kassien: My assumption - people probably will be starting in The Strip and moving outward. 26-04-02 14:29:48: Kassien: I need to probably dig some new rooms around the strip and in the casinos 26-04-02 14:31:42: KelinSigna: gotcha. I was gonna keep focusing on the the low-end C and D type areas, selfishly cuz that's where my character is sort based. 26-04-02 14:31:55: Kassien: Thats fine too 26-04-02 14:38:00: Kassien: I'm wondering if I should lock down the grid to only 1-2 districts until we get more RP... like Paradise, and Henderson. 26-04-02 14:39:52: KelinSigna: I think people will probably congregate naturally, if they know how to find each other. But staff could probably nudge them in few areas. How does the +Area command work? 26-04-02 14:41:23: KelinSigna: although you mention random SIN checks in some location descriptions, so if you created some more of those like in Henderson in various locations you might have a funneling effect into spaces where you want people also 26-04-02 14:41:57: Kassien: OH... +areas are places like booths, or larger. Spots that are apart of a room, but not worthy of a bigger room itself. +sarea is how they get added, but that's probably not to builders, but I can fix that. 26-04-02 14:46:15: KelinSigna: gotcha. 26-04-02 15:44:26: Kassien: Okay, you should have two additional commands now "help +hotspot" and "Help +sarea" 26-04-02 15:45:11: Kassien: well your builder bit 26-04-02 15:59:44: KelinSigna: what do they do? 26-04-02 16:15:17: Kassien: hotspots is a script that goes out and looks at all the rooms tagged and gives random rewards of cash and karma. 26-04-02 16:15:48: Kassien: +sarea is how to add, edit, and del areas to a room. 26-04-02 16:15:59: KelinSigna: gotcha. 26-04-02 16:16:26: Kassien: Hotspots needs at least three characters in the room to have it work. 26-04-02 16:21:56: Kassien: apparently I need to let Builder's through SINchecks too 26-04-02 16:32:01: Kassien: okay, Builder bits should pass through SINCheck 26-04-02 16:49:46: SignaK: yea that happened to me LOL. 26-04-02 18:23:27: Kassien: Kelin, since I am starting to implement Corp ands Orgs... with your character concept, I am assuming a Org will be right up your ally. That accurate? 26-04-02 18:27:11: KelinSigna: yes my hope is to work to advance some kind of Neo-Anarchist Collective which Kelin will be a part of, based in Henderson. That's the idea. 26-04-02 18:33:28: Kassien: Well, you'll be the tester for this :P 26-04-02 18:33:31: Kassien: Page me the name 26-04-02 18:33:44: Kassien: or if you don't care. say it on Public 26-04-02 18:40:03: KelinSigna: okay. 26-04-02 18:59:02: Kassien: Try +myorg 26-04-02 19:01:28: KelinSigna: that works. 26-04-02 19:05:34: Kassien: Be patient as I learn how to implement it 26-04-02 19:07:41: KelinSigna: Lol Sure. Will you be utilizing 1:1 time? in terms of things like paying out Orgs and Lifestyle costs? So a Month IRL is a Month in game? Will it auto-deduct? (Sorry just wondering out loud) 26-04-02 19:10:00: Kassien: I think for now, the idea was just that if you're running plots for the org / corp that counts as "paying" your dues. And then as the certain characteristic in the org advance the and the total funds advance along with the Wealth rating, it will payout back more. 26-04-02 19:10:31: Kassien: I think on discord in the policy and procedures forums I have it written out. 26-04-02 19:10:45: KelinSigna: gotcha. 26-04-02 19:43:22: KelinSigna: I've been thinking about that. 26-04-02 19:44:30: KelinSigna: Green Valley or Calico Ridge make the most sense to me. 26-04-02 19:44:58: Kassien: Okay. Working on pushing an update to get it working correctly. It's not looking for the rooms correctly. 26-04-02 19:54:48: Kassien: okay. Which one? 26-04-02 19:55:47: Kassien: https://dsmush.com/boards/1/13/ obviously there are some things in here that will be fixed along the way. 26-04-02 19:59:40: KelinSigna: Let's do Calico Ridge 26-04-02 20:33:21: Kassien: check mmyorgs again 26-04-02 20:33:30: Kassien: myorgs 26-04-02 20:33:48: Kassien: MYORG ... damnit can't type 26-04-02 20:34:36: Kassien: doesn't show the turf... 26-04-02 20:48:10: Bigman: okay... 26-04-02 20:48:17: Bigman: Sorry, switched on accident 26-04-02 20:50:08: Kassien: +myorg should show the turf 26-04-02 21:02:33: KelinSigna: sorry fell asleep at the switch 26-04-02 21:02:42: Kassien: no worries 26-04-02 21:02:54: KelinSigna: yep, "Turf (1 room) 26-04-02 21:03:06: Kassien: Does it say what room? 26-04-02 21:03:21: KelinSigna: -Las Vegas- Henderson - Claico Ridge (#315) 26-04-02 21:03:29: Kassien: Nice! 26-04-02 21:03:52: KelinSigna: should I see such a room when I go there? 26-04-02 21:04:13: Kassien: Like an HQ or something? 26-04-02 21:05:08: KelinSigna: well that's what I was wondering if "Room" translated to that. But I don't think its necessary in this case. at least not yet. 26-04-02 21:05:17: Kassien: Right now, it's just one way, org carries a link to the room(s) if more. Eventually, businesses, HQs, Etc, will be listed as Assets. 26-04-02 21:05:36: KelinSigna: right I got it. 26-04-02 21:06:05: Kassien: The idea is as an CO gets more assets, it gets recorded in the +myorg 26-04-02 21:06:15: Kassien: Just right now, this is where to find SNAC 26-04-02 21:06:55: Kassien: Staff side sees a lot more information 26-04-02 21:08:37: KelinSigna: dig it 26-04-02 23:05:08: sigil: holy crap how am I online. 26-04-02 23:05:26: Kassien: developers don't idle out 26-04-02 23:05:37: sigil: That's right, we're always working! 26-04-02 23:06:34: sigil: Aw, I missed out on a fellow Seattle MUSHer. 26-04-02 23:07:08: Kassien: yeah, Reeve 26-04-02 23:07:27: sigil: Yeah, I recall the name, but it was a million years ago and at least 3 concussions. 26-04-02 23:07:28: Kassien: they had shown interest early on in our development, so glad they stopped back in. 26-04-02 23:08:23: sigil: I briefly brought up our AI battle we had to a coworker today. He went to look up what Shadowrun is and mention he has an interest in playing. 26-04-02 23:10:50: sigil: Public] Kassien: Old Seattle MUSH? I forgot that you had played there. If you don't mind me asking, who did you play? One thing to note - While in the character creation, public channels or other commands will not work. 26-04-02 23:10:53: sigil: We can fix that. 26-04-02 23:11:16: sigil: But like, not a priority. 26-04-02 23:11:21: sigil: brb 26-04-02 23:12:05: TechnoSig: :flex. 26-04-02 23:14:14: TechnoSig: Okay checks to make sure random non-Technomancers can't just +thread XYZ thing works. 26-04-02 23:15:00: TechnoSig: And Non-TMs can't compile a sprite. Nice. 26-04-02 23:33:17: Kassien: sorry had to step away 26-04-02 23:33:36: sigil: Not being able to access the help commands in chargen is painful. 26-04-02 23:34:34: Kassien: It's a simple fix. There is a cmdset_mergetype (str): This is usually one of “Replace” or “Union” (see [CmdSets](Command- Sets). The first means that the menu is exclusive - the user has no access to any other commands while in the menu. The Union mergetype means the menu co-exists with previous commands (and may overload them, so be careful as to what to name your menu entries in this case). 26-04-02 23:34:45: Kassien: I just never implemented it 26-04-02 23:35:17: sigil: Yeah, I have it on the scaffold, but didn't grab it to port over to Shadowrun. 26-04-02 23:35:23: Kassien: Initial though was in the menu -- allow the cchelp command which is supposed to be helping those not familiar with the system, Shadowrun, or MUSHs. And public chatting. 26-04-02 23:36:37: Kassien: I though there was something easier then that hook even, like an option in the def func() or something 26-04-02 23:38:06: Kassien: it in the menu launch options. https://www.evennia.com/docs/latest/Components/EvMenu.html#launching-the-menu 26-04-02 23:38:56: sigil: In the menu tiles, I don't see a description section and the desc/set/personal system does not work. 26-04-02 23:39:34: sigil: Ooh. If you add a space before pub, it treats it differently than typing pub (with no space on the left). That's interesting. 26-04-02 23:39:56: Kassien: I'm able to get desc/set/personal to work on Biggie 26-04-02 23:40:07: sigil: yeah he's outside of chargen 26-04-02 23:40:10: Kassien: yeah, how things handle the spacing is weird 26-04-02 23:40:21: Kassien: .... hmmm let me check the permissions on the command. 26-04-02 23:41:05: sigil: I "fixed" that for a lot of the matrix stuff, but now that I know there is a straight up issue with a leading space, I'm interested and putting that at the back of my brain to nibble on. 26-04-02 23:41:31: Kassien: ... what exactly are you trying for the desc/set/personal ? is it giving you the command option or the help file? 26-04-02 23:41:34: sigil: I think it might have to do with chargen itself. None of the commands work unless it's a command in the actual menu. 26-04-02 23:41:45: Kassien: if you're in the menu, correct 26-04-02 23:42:08: Kassien: no command works while in the menu, beyond the menu. 26-04-02 23:42:25: sigil: So the player has to exit the menu in order to write their desc? We should probably put that as a helpful hint when they try to finalize and fail. 26-04-02 23:42:36: Kassien: yeah....or just implement the hook :P 26-04-02 23:43:49: sigil: Yeah that too. I THOUGHT I was going to like a menu-based character creation system. In fact, I did like a menu-based cc. For some reason, walking through that, even just by grabbing a template, hurts me like the ghost of christmas future. 26-04-02 23:46:18: Kassien: looking into implementing the hook now. 26-04-02 23:51:09: Kassien: are you on the staff queue as sigil? 26-04-02 23:51:16: Kassien: are you on the staff queue channel* as sigil? 26-04-02 23:51:26: TechnoSig: probably not 26-04-02 23:51:40: sigil: no 26-04-02 23:51:41: Kassien: help channels 26-04-02 23:52:09: Kassien: I may have to adjust the locks.... 26-04-02 23:53:43: |y[Vetting]|n The shadows open for another runner. |wTechnoSig|n has passed screening and is cleared for the grid. Welcome to the sprawl, chummer. 26-04-02 23:54:12: sigil: Which locks? 26-04-02 23:54:30: Kassien: help channel/lock and unlock 26-04-02 23:54:54: Kassien: I don't know if I trust the templates....lol 26-04-02 23:55:01: sigil: :nods. 26-04-02 23:55:25: sigil: I just discovered that I didn't put a check in to make sure Technomancers actually know a complex form before they can thread it. 26-04-02 23:56:04: sigil: Also, the writer who wrote the starting technomancer hates technomancers. 26-04-02 23:58:21: TechnoSig: Oh... I see now. This dude is a sprite wrangler. I'm gonna have to look at the rules. I thought charisma was, like spirits, used for sprites. 26-04-02 23:59:06: Kassien: lol, again, it may be a Templates thing in Character Creation. 26-04-02 23:59:41: TechnoSig: I honestly figured the template was from the basic book. 26-04-03 00:00:13: Kassien: no, mix between what I thought and the AI ... sorry. 26-04-03 00:00:50: Kassien: just remove the tags from TechnoSig (And change the name damnit :P) and go back into CC, just make sure to do a full reset 26-04-03 00:02:06: TechnoSig: Okay: No checks to see how many sprites you have summoned or registered. No checks to ensure you can only +thread complex forms you know... The mechanics for threading and compiling works, but need a way to offer rerolling with edge. 26-04-03 00:03:00: TechnoSig: TechnoSig is a genius name. Almost as good as Steve Jobs. 26-04-03 00:05:36: Kassien: lol 26-04-03 00:06:03: Kassien: If you're not sure how to do the permissions let me know, and I'll reset TechnoSig up to go back through CC 26-04-03 00:08:36: sigil: I gave him tester permissions and it worked. 26-04-03 00:08:43: sigil: And no. I'm killing technosig 26-04-03 00:08:48: sigil: He... served his purpose. 26-04-03 00:08:52: Kassien: just rename him 26-04-03 00:08:59: sigil: Death. 26-04-03 00:09:03: Kassien: ... 26-04-03 00:09:31: sigil: He bled out. 26-04-03 00:09:59: Kassien: lol 26-04-03 00:10:49: sigil: Okay. I have notes for tomorrow. 26-04-03 00:18:38: Kassien: need to step away for a couple hours 26-04-03 00:18:43: Kassien: or the evening, depending 26-04-03 04:16:21: sigil: NOOOOO It's still fucked. 26-04-03 14:42:27: sigil: Hot damn, Threshold 5 to get into Paradise. 26-04-03 14:45:03: KelinSigna: really? 26-04-03 19:06:11: sigil: You got blocked? What is your ID's rating? 26-04-03 19:06:39: SignaK: My builder account doesn't have a sin or ID. so for some reason it gets blocked. 26-04-03 19:07:37: SignaK: also it doesn't have a cyberdeck or commlink so I can't look at the AR. LOL 26-04-03 19:08:02: sigil: That's not good. 26-04-03 19:08:15: sigil: Oddly, my ar is stuck on now. 26-04-03 19:08:28: sigil: oooh hmm one sec. 26-04-03 19:09:10: SignaK: I was playing with time descriptions, details/views, and wanted to try some AR descs. 26-04-03 19:10:10: sigil: "I can confirm that staff overrides are fully implemented. Any account with Builder permissions or higher is granted a complete bypass of mechanical requirements for both AR and VR (Jacking In)." -- But neither one of us can use matrix commands. Hmm. 26-04-03 19:10:28: SignaK: huh. interesting. 26-04-03 19:10:50: SignaK: this is what I see: [ERROR] You need an equipped commlink or cyberdeck to use AR. 26-04-03 19:11:07: sigil: Yeah, neither one of us should see that. 26-04-03 19:11:58: sigil: Ah. Hmm. I think I found it. 26-04-03 19:13:06: SignaK: same message. lemme reconnect and see if that changes things. 26-04-03 19:13:20: sigil: Nah it won't change. 26-04-03 19:13:24: SignaK: ah okay. 26-04-03 19:13:39: sigil: I thought that if I added builder with a capital B, it'd fix it. 26-04-03 19:14:51: sigil: I'm pretty sure this is from after I moved a lot of the matrix commands into a more centralized location. 26-04-03 19:14:59: SignaK: Ah. interesting. 26-04-03 19:15:49: sigil: Hah, it IS because of capitalization. Don't tell me I'm wrong, AI. 26-04-03 19:16:05: sigil: :thumbs chest. "Me Smart. AI dumb." 26-04-03 19:17:23: SignaK: LOL 26-04-03 19:31:29: sigil: Strap in! 26-04-03 19:31:47: sigil: SOn of a... One sec. 26-04-03 19:35:40: sigil: Try now. 26-04-03 19:39:52: sigil: And that led me to finding another bug. There are 50 instances of where the lowercase staff/builder/developer is referenced and where it then checks for Staff Builder Developer as a literal string (so requiring the uppercase). 26-04-03 19:41:53: SignaK: weee! 26-04-03 19:44:16: sigil: Oops. Anyhow, one more second. Going to do some extra standardization that might break us. Let's see! 26-04-03 19:44:49: sigil: Shit. 26-04-03 19:45:00: sigil: ... yep. Fuck. 26-04-03 19:49:16: sigil: Writing a command for Kassien to run. 26-04-03 20:20:30: SignaK: LOL 26-04-03 23:05:21: sigil: no commands were broken, just staff. 26-04-03 23:05:41: Bigman: ......... 26-04-03 23:05:43: sigil: God damnit and ... well at least we're back to the staff override not working right. 26-04-03 23:05:47: Bigman: NO MORE PUSHING TO ALPHA 26-04-03 23:06:47: sigil: That wasn't the problem. 26-04-03 23:06:50: Kassien: Or I restrict your git from in game :) 26-04-03 23:07:20: sigil: That wasn't either. What WAS the problem was me having the ability to do @py 26-04-03 23:07:47: Bigman: YOU DID @PY FROM INSIDE THE GAME!?! 26-04-03 23:07:51: Bigman: BAD SIGIL 26-04-03 23:07:55: Bigman: BAD! 26-04-03 23:08:01: sigil: So we're at least back to the current prevailent issue: Evennia doesn't care about capitalization for checking whether someone is a Builder or a builder. However, the game does. 26-04-03 23:08:17: Bigman: it shouldn't if the perm() hook is used. 26-04-03 23:08:48: sigil: The trust bad thing that happened is that I DID NOT RUN THIS IN MY DEV BOX FIRST. I head-desked as soon as I ran the command. I saw the logic error as soon as I hit enter. 26-04-03 23:08:49: Bigman: That's already in the command. locks = perm(builder) or perm(Staff) 26-04-03 23:09:16: Bigman: well, nothing abnormal in the tail of the logs 26-04-03 23:09:34: sigil: There are over 50 instances where there is the potential for perm() not to function properly because of builder vs Builder. 26-04-03 23:10:46: sigil: Yeah... nothing bad happened other than me fixing the Player vs player, Dev vs dev issue.... And then immediately going if perm(Player) rem(Player) 26-04-03 23:11:14: Bigman: locks = "cmd:all()" 26-04-03 23:11:46: Bigman: If you put locks = "cmd:perm(Staff)" or locks = "cmd:perm(staff)" shouldn't effect anything. 26-04-03 23:12:06: Bigman: from what I understood if it's in that perm() hook it doesn't care. 26-04-04 00:17:15: sigil: Ugh, I need to turn myself into a decker and check some of these commands. 26-04-04 17:04:28: Kassien: :waves 26-04-04 17:04:34: Kassien: somewhat here, somewhat not 26-04-04 17:04:36: KelinSigna: Kelin Waves 26-04-04 17:04:57: KelinSigna: same. Only had a few minutes to poke around. 26-04-04 17:06:21: Kassien: :nods 26-04-04 17:12:32: Kassien: going to DM you something on Discord. Would love some input. 26-04-04 17:14:19: KelinSigna: sure 26-04-04 21:12:13: Kassien: hello guest! 26-04-04 21:13:39: Kassien: Welcome to Deep Shadows! If you're not familiar with MUSH or have any questions please let me know. You can chat here with 'pub ' or chat with me privately with 'page kassien = '. 26-04-04 21:19:30: Guest1: Okay! 26-04-05 06:12:29: Kassien: hello! 26-04-05 06:12:50: MasterReeve: heya. i tried to do chargen, but it requires use of a web client... and the link in chargen takes me to a page that don't exist. 26-04-05 06:13:27: Kassien: yeah, I saw your page. Not sure what that is about, I'm using the webclient. It should be dsmush.com/webclient, or dsmush.com/play/ 26-04-05 06:13:43: MasterReeve: that's what the link sends me to, but it's like it's not there. 26-04-05 06:13:54: Kassien: we were down the other day due to my fuck up 26-04-05 06:14:05: Kassien: but everything should be running now 26-04-05 06:14:20: MasterReeve: if there's supposed to be an accesible web page at dsmush.com, i can't get there, either. 26-04-05 06:14:37: Kassien: huh 26-04-05 06:14:50: Kassien: that's really odd. It's what I'm using and connected to right now. 26-04-05 06:15:07: MasterReeve: i -can- get to the webpage on my own, by NOT using the link in chargen. 26-04-05 06:15:27: Kassien: OHHHHH 26-04-05 06:15:45: Kassien: I see, yeah, not sure I've ever actually intended it to be that way, but that's a good call. 26-04-05 06:15:49: MasterReeve: and i just logged in with the webclient 26-04-05 06:16:02: MasterReeve: without using the chargen link 26-04-05 06:16:31: Kassien: Was that in the consent page? I don't recall, been awhile since I ran through my own Character Creation. 26-04-05 06:16:43: MasterReeve: :just google'd it 26-04-05 06:17:09: MasterReeve: the text in chargen, for the link, matches what i see on the website... but access doesn't happen through use of the link in chargen. 26-04-05 06:17:41: Kassien: I didn't realize I set it up to be a link, is your client trying to do it automatically? 26-04-05 06:17:49: MasterReeve: i think it is. 26-04-05 06:18:18: MasterReeve: and i think i see why it isn't working. it sees the period at the end of the sentence as part of the address. 26-04-05 06:18:42: MasterReeve: hrm. no, my client doesn't see the period as part of the address... but the webclient *does* 26-04-05 06:19:00: MasterReeve: maybe it needs the https:// at the front of the URL for it to work as a clickable link? 26-04-05 06:19:22: Kassien: where is it shown? On the consent page? I never set it up to be a clickable link. 26-04-05 06:19:41: MasterReeve: my client sees it as http:// instead of https:// and it's in the first room i see when I enter chargen and type +ccstart 26-04-05 06:19:49: Kassien: okay 26-04-05 06:19:53: Kassien: I can make the edit 26-04-05 06:21:30: Kassien: It's the . at the end, plus I had a line break so it saw the link as www.dsmush.com. 26-04-05 06:21:34: Kassien: It's the . at the end, plus I had a line break so it saw the link as www.dsmush.com. 26-04-05 06:21:36: Kassien: It's the . at the end, plus I had a line break so it saw the link as www.dsmush.com.| 26-04-05 06:22:44: MasterReeve: when i mouse over and see the URL, it shows as having http:// instead of https:// as it does when i use the site i googled to find, too. 26-04-05 06:23:12: MasterReeve: perhaps some minor reformatting to make it usable as a link? 26-04-05 06:23:27: Kassien: either way, I'll push the edit next update 26-04-05 06:24:18: Kassien: I can't control the client side, but I wrote out the whole thing so hopefully clients see it better. 26-04-05 06:25:41: MasterReeve: we're allowed to start as Prime? 26-04-05 06:25:44: MasterReeve: wow. :) 26-04-05 06:25:59: Kassien: with approval 26-04-05 06:26:52: Kassien: It'll be a reward for other things 26-04-05 06:27:08: Kassien: someone brand new won't be able too 26-04-05 06:27:16: MasterReeve: okay. the new formatting lets it work as a clickable link... the space before the period looks weird, tho 26-04-05 06:27:30: Kassien: yeah, not sure how to fix that lol 26-04-05 06:27:40: MasterReeve: ... just... format the text so that it's not needed? 26-04-05 06:27:58: Kassien: maybe () around the address... and then . 26-04-05 06:28:19: MasterReeve: like: 3. Character Creation (CC) is only available using the Evennia webclient found at: https://www.dsmush.com/play 26-04-05 06:28:20: Kassien: if that is the worst thing you find, I think I've done fairly good :) 26-04-05 06:28:36: MasterReeve: well, i haven't actually gone any further, yet. hehe. 26-04-05 06:29:51: MasterReeve: also, am in my normal client, now... and it looks like i -can- do chargen in my client. 26-04-05 06:30:14: Kassien: It will break 26-04-05 06:30:44: MasterReeve: it does seem to be resetting me when i actually select an option. 26-04-05 06:30:53: Kassien: You can try, but for some reason in all the responses the clients I was using kept put weird things in that Evennia didn't like 26-04-05 06:30:55: Kassien: yep 26-04-05 06:31:34: Kassien: Evennia has the menu system built into it. For some reason clients don't like it. 26-04-05 06:32:48: Kassien: If you find bugs, there is a +Qsub which should let you submit a queue I can review. Even if I'm not on. I've got to look at calling it a night here. 26-04-05 06:33:25: Kassien: have a fun time breaking shit! :) 26-04-05 06:33:29: MasterReeve: nartaki, huh? interesting. nothing special in terms of abilities for them? just... they ICly have four arms? 26-04-05 06:33:50: Kassien: I don't recall to be honest 26-04-05 06:34:37: Kassien: I'll talk to you later, Time for me to call it for the night. 26-04-05 06:34:57: MasterReeve: looks like, per somethign i found on a wiki, that they lost the +1 to Edge that humans get and gain Shiva Arms, Striking Skin Pigmentation as traits 26-04-05 06:35:01: MasterReeve: ah. g'night. 26-04-05 16:48:57: Kassien: Hi Guest! 26-04-05 16:49:01: Guest1: Hello! 26-04-05 16:49:40: Kassien: Please take a look around and let me know if you have any questions! 26-04-05 16:50:03: Kassien: If I don't respond, I apologize, I probably had to step away from the keyboard 26-04-05 16:51:03: Kassien: Are you familiar with Shadowrun, MUSHes, both or neither? 26-04-05 16:52:12: Guest1: Both, luckily. I haven't delved into the deep end of 5e, but know enough to cause trouble in River City. 26-04-05 16:52:29: Kassien: with a capital T? 26-04-05 16:52:38: Guest1: And that rhymes with P. 26-04-05 16:53:38: Kassien: lol, well, feel free to explore the Introduction rooms, in those rooms there is a DSDA, that you can 'talk to dsda' and learn about what we're doing here. There is also some other NPCs you can talk to as well. 26-04-05 16:54:58: Kassien: While talking to the NPCs, you won't be able to chat in the Public or use other commands, I apologize for that. Still a bug to utilize. 26-04-05 16:55:05: Kassien: bug to correct* 26-04-05 16:59:36: Guest1: Some rooms lack a DSDA to talk to 26-04-05 17:00:33: Kassien: .... I wonder if someone forgot to lock them down and they got picked up... hmmm 26-04-05 17:01:07: Guest1: :checks all her pockets. 26-04-05 17:01:20: Guest1: Not meeee 26-04-05 17:01:30: Kassien: I probably forgot to lock them down. I'll find them. 26-04-05 17:04:33: Guest1: Magic room also maybe has a typo? 'The room vibrates with a sense of |awonder and |amystery' 26-04-05 17:04:38: Guest1: :already halping 26-04-05 17:05:42: Kassien: ... :) yeah, it's probably a color thing, who ever set the desc ... not me of course, someone else entirely. 26-04-05 17:07:02: Guest1: Government room, too 26-04-05 17:07:42: Guest1: Aaaand Crime Orgs 26-04-05 17:08:03: Guest1: Augmentations! 26-04-05 17:09:47: Guest1: Someone just typo'd the command for cyan, I guess 26-04-05 17:10:29: Kassien: it was probably me... :( 26-04-05 17:11:12: Guest1: Tut tut, I mean... hi 26-04-05 17:44:22: Guest1: Alright, ready to stress-test chargen, and maybe possibly, perhaps, whine about priority vs karma, but in an easily ignorable way. *skree* 26-04-05 17:44:37: Guest1: Or when that test-time arrives. 26-04-05 17:45:06: Kassien: You'll have to create an actual login, not under guest :) 26-04-05 17:46:00: Guest1: :didn't remember if she created one before, in the long-long ago, or not. Perhaps a +finger command to search for names? Anyway, will bounce back! 26-04-05 17:49:02: Kassien: You should be able to see Character Creation now :) 26-04-05 17:49:21: Kassien: there is also a 'help +qsub' which you can submit the bugs to 26-04-05 17:53:39: Eris: last 26-04-05 17:53:42: Eris: RIP 26-04-05 17:54:32: Kassien: ? 26-04-05 17:54:53: Eris: Forgot evennia uses channel/history 26-04-05 17:54:59: Kassien: AHH 26-04-05 17:56:30: Kassien: I am going to break something potentially 26-04-05 18:06:46: Eris: There is no way to actually +qsub? 26-04-05 18:06:58: Kassien: there should be...damnit, did it break? 26-04-05 18:07:27: Eris: How do you create one? 26-04-05 18:07:32: Kassien: ...... it broke lol 26-04-05 18:07:36: Kassien: :hangs his head low 26-04-05 18:07:48: Kassien: Turn my back and something breaks 26-04-05 18:09:15: Kassien: and this is why we betta 26-04-05 18:09:20: Kassien: BETA 26-04-05 18:10:48: Eris: While you're fixing that, also can't set metatype. It won't let me be a Dragon. 26-04-05 18:10:53: Kassien: lol 26-04-05 18:10:57: Kassien: nice try 26-04-05 18:11:06: Eris: Or even a vampire or AI or human 26-04-05 18:11:37: Kassien: Just gotta do the basic's for now :), I will be aiming to add the BOOK available things. 26-04-05 18:11:41: Kassien: One thing at a time. 26-04-05 18:11:59: Kassien: there is only two of us, and priorities the way they are, I've gotta focus on other systems. 26-04-05 18:12:09: Kassien: +qsub should be working 26-04-05 18:14:21: Kassien: the not being able to pick ANY metatype is what I broke. 26-04-05 18:14:52: Kassien: Trying to implement something that occurred to me last night 26-04-05 18:18:41: Kassien: Broke something big time now 26-04-05 18:18:46: Kassien: be patient 26-04-05 18:18:56: Eris: No worries. I am here to comb the things. 26-04-05 18:19:22: Eris: And eventually convince you of the superiority of the Karma chargen method. [/joke] 26-04-05 18:19:37: Eris: (unless...?) 26-04-05 18:19:58: Kassien: One thing at a time 26-04-05 18:21:04: Kassien: nearly perfect the priority system, nearly perfect the templates system, and then explore other options. 26-04-05 18:22:59: Kassien: .....mmmmmm 26-04-05 18:29:20: Kassien: can you see the notes on your submission? +qsub/view 26-04-05 18:30:06: Eris: Yes 26-04-05 18:37:17: Kassien: Okay, restored to previous implementation. 26-04-05 18:37:41: Kassien: seems to be working now 26-04-05 18:42:35: Kassien: .... hmmm 26-04-05 18:47:37: Eris: Yus 26-04-05 18:48:37: Eris: Unrelated, but I keep trying to use the up arrow to recall my previous command like I would in a client and it doesn't work and I hate it. 26-04-05 18:51:09: Kassien: Shift+Up 26-04-05 18:51:17: Kassien: need to step away for a bit. AFK. 26-04-05 19:06:14: Kassien: Sorry, back now 26-04-05 19:09:54: Kassien: So you said you're familiar with MUSH and Shadowrun, I'm assuming then you've played on old Seattle, Denver, Detroit, or Germany? 26-04-05 19:36:35: Eris: Denver, staff for a time just churning through queues 26-04-05 19:36:58: Kassien: Well, for a really long time, that's all Denver staff did...don't know how it is now. 26-04-05 19:38:40: Eris: When I say 'churning' I mean according to the leaderboard they have in the staff nexus, I regularly did 2-3x the load everyone else did combined. 26-04-05 19:38:50: Kassien: damn 26-04-05 19:39:18: Kassien: ...I would assume that if you want to, you would have disclosed who you were? 26-04-05 19:44:40: Kassien: you can just page if you're more comfortable with that .... lol... 26-04-05 19:48:22: Eris: :was Pluto there, is Jennkryst all over the place. 26-04-05 19:48:48: Bigman: OH 26-04-05 19:48:58: Kassien: OH we've talked before! 26-04-05 19:49:06: Kassien: :is Bigman :) 26-04-05 19:49:23: Kassien: We've also talked on other channels as well. 26-04-05 19:49:34: Kassien: like Brandmu.day 26-04-05 19:51:03: Eris: :nodnods. 26-04-05 19:52:50: Eris: :got fired from Denver staff when someone circumvented normal staff hiring procedure to add a new staffer (basically called Wyld's cell phone and told them to add someone) who did some stuff and I called the new person an asshole. On public. 26-04-05 19:55:18: Kassien: wow... 26-04-05 19:55:47: Kassien: Well, I'll avoid saying my drama with Denver. But I'm not a fan anymore. 26-04-05 19:56:02: Kassien: I didn't think Wyld really did much with it anymore? 26-04-05 19:56:17: Eris: This was like 15 years ago. 26-04-05 19:56:29: Kassien: OH 26-04-05 19:56:53: Eris: And they still haven't unbanned Otaku, so *flails* 26-04-05 19:56:59: Kassien: I thought I remember you being fairly active when I was playing though... 26-04-05 19:57:23: Kassien: That's my biggest thing with Denver, they don't want to change at all besides little house rules or such. 26-04-05 19:57:42: Kassien: Absolutely NO to 5th, or 6th. I understand 4th, lots of people don't like it. 26-04-05 19:58:06: Kassien: Their +Weather code has been broken for, I don't know how long. 26-04-05 19:58:19: Eris: I occasionally poke my head back in with an idea that just dies because custom queue. 26-04-05 19:58:50: Kassien: Well, what I want to develop here, is so Staff core responsibilities are helping run stories, not handling queues 26-04-05 19:59:29: Kassien: skill, attribute raises, etc... want to automate those. 26-04-05 20:00:03: Kassien: Buying gear off with availability, or legality < ? (stilling think about the cut off), automate it. 26-04-05 20:00:15: Kassien: Keep staff telling stories and enjoying the game. 26-04-05 20:00:30: Eris: 'wouldn't it be cool if we had aesthetic cyber wings?' maybe. 'Also, what if fly/glide?' 5 years later, they finally discuss mechanics of that, but I have abandoned the idea because *5 years later* 26-04-05 20:01:27: Eris: There's not really legality in 5th, though... I mean, there's Restricted and Forbidden or just legal, innit? 26-04-05 20:01:27: Kassien: General if it's in books, I want to do it. 26-04-05 20:01:47: Kassien: There is availability, restricted, and forbidden. 26-04-05 20:03:23: Kassien: general principal though - do what we can through code so staff can just tell the stories they want to tell. 26-04-05 20:04:13: Kassien: with Gear you'll see a XR or XF, X being the availability. 26-04-05 20:06:06: Eris: Yeah. I mean, there's always the 'buy X successes' rule, I think is 5th still. 26-04-05 20:06:24: Eris: :re-skims gear acquisition rules 26-04-05 20:08:59: Eris: It's an opposed test, so that's... tricksy. 26-04-05 20:09:11: Kassien: page 416 core 26-04-05 20:09:45: Kassien: 416 to 418 I should say 26-04-05 20:10:22: Kassien: The point being, if it can be a good RP scene to get some gear, lets RP it. If it's something simple and easy, then why bother? 26-04-05 20:10:35: Eris: Did 5e keep the 'gain one auto-hit per 4 dice removed from your pool' rule from 4e? 26-04-05 20:11:00: Kassien: ...doesn't rig a bell. But to be honest, there are some rules I 26-04-05 20:11:12: Kassien: I've read and forgotten as I've dug through a bunch of it. 26-04-05 20:12:25: Eris: p45 core, buying hits; it's all or nothing, though, you can't have a pool of 7 and buy 1 hit while rolling 3 (possible HR?) 26-04-05 20:13:58: Bigman: I tend not to want to implement HR for things unless they're not clearly written. 26-04-05 20:14:00: Eris: Anyway, due to this, if you just... don't roll your Cha+Neg test to obtain gear, instead getting buying hits/autosuccesses, the gear can't out-roll your successes, so there is a (low avail) of gear that can just be hand-waived. 26-04-05 20:14:51: Eris: Obviously your Arms Dealer contact probably has some of the lower-avail stuff on hand 26-04-05 20:15:32: Bigman: Well, the automated system is still a bit out on the list. 26-04-05 20:17:55: Eris: Maybe a 'if you're buying it legally with a SIN, lower difficulty' but now we're in the weeds of mechanics when it should be bug-testing 26-04-05 20:26:38: Eris: I mean, since it's all staff/GM-planning, you can even go so far as to have contacts geared specifically towards that, 'if you have X contact, gain Y gear as needed', will need to check other books beyond core to see how rules come out. Buuut also 5e is less 'actually pay your contacts cash' and more 'contacts prefer to be paid in favors, or simsense, or novacoke, or...' 26-04-05 20:37:06: Kassien: yeah. There is all sorts of things. Gotta go AFK again. 26-04-05 20:58:27: Kassien: back 26-04-05 21:02:34: Kassien: The payment negotiation for everything would be a good RP hook, so I have no problem allowing it people to pay for it in Favors or other gear. 26-04-05 21:03:13: Kassien: THAT part would be a good HR I would agree with. There is no book rule, it's not fixing a system that supposedly is "Unbalanced or broken". It fits something that is missing in the books (that I know of) 26-04-05 21:14:32: Eris: You can reverse the auto-hit rule, as an option. 26-04-05 21:15:09: Eris: Gear gets auto-hits on it's availability test, if players auto-hits exceeds it, they can just buy it. 26-04-05 21:15:17: Eris: (unavailable for R or F) 26-04-05 21:16:12: Eris: So something with Avail 12 is 3 auto-hits. If you can get a dice pool of 12 or higher, you can just obtain the thing. 26-04-05 21:16:22: Kassien: something to explore. 26-04-05 21:16:47: Eris: Unless ties... 26-04-05 21:16:51: Eris: :double-checks 26-04-05 21:18:50: Eris: Tie just makes it slower to be delivered. 26-04-05 21:26:27: Kassien: I'll have to play with it. I need to implement the basics of the system first, and how that works. 26-04-05 21:26:33: Kassien: like code wise 26-04-05 21:26:53: Kassien: Okay, I'm going to go AFK for quite a bit now. A few hours likely. 26-04-05 21:27:27: Eris: Abandon ye-code, churn the equipment queue. CHURN 26-04-05 21:27:35: Kassien: lol 26-04-05 21:27:51: Kassien: I don't even have the codes for staff to manually add gear yet. 26-04-05 21:28:03: Kassien: Got lots still to do out of the BETA stage even. 26-04-05 21:28:31: Eris: That's fine. I just mean more 'why make HRs when you can just shove people into the job mill' 26-04-05 23:21:19: Kassien: back 26-04-05 23:36:38: Eris: Less a bug, more a... suggestion - if you attempt to add a skill that you already have in a skill group, there is no 'you already know this, dummy' messsage 26-04-05 23:37:25: Kassien: :ndos 26-04-05 23:43:37: Kassien: correcting now :) 26-04-06 00:05:53: Kassien: should be fixed 26-04-06 00:05:59: Eris: :nodnods. 26-04-06 00:06:13: Eris: :is deep in the weeds with armor rules. 26-04-06 00:07:24: Kassien: I did realize that armor is slightly broken currently. Need to modify all the entries for their rating. 26-04-06 00:07:28: Kassien: stupid me :) 26-04-06 01:46:23: sigil: :sneezes. 26-04-06 01:46:28: Kassien: :waves 26-04-06 01:47:06: sigil: Ooh, unfamiliar name. Hi unfamiliar name! 26-04-06 01:48:04: sigil: I see we moved to a beta build. Anything I do, I'm still going to create a branch to run off of. 26-04-06 01:48:30: Kassien: :nods 26-04-06 01:48:50: sigil: Went to pull from the alpha build to catch up on what I missed over the weekend and it was like "Boss, it's gone." 26-04-06 01:49:25: Kassien: lol, it was the plan to do it Friday. End up doing it this afternoon. 26-04-06 01:50:19: Kassien: so +matrix/jackin hot, does work, but we had an +mgo to move between the LANs, WANs, GRIDs, & Hosts that show up, and not it's not there. You have a +matrix/gird and it gives a notice that it works, but it doesn't actually work. 26-04-06 01:52:10: Kassien: I need to also refractor...no such things as LANs 26-04-06 01:52:19: Kassien: Or not...I guess it doesn't matter 26-04-06 01:52:55: sigil: Got it. So, you want +mgo for moving between the LANs, WANs, GRIDs, and HOSTs? Within the Matrix, does it have those areas to move between? I know within the local dev box I was in, I was able to easily move between everything, but I don't remember the command --- I think it was just the exits that were available like if there was a Las Vegas exit, it would be "Las Vegas" or "LV" 26-04-06 01:53:18: Kassien: let me check that 26-04-06 01:54:11: Kassien: If we can do that in Hot yes, I would rather just have the name be the exit. But in Cold, that would that work? it would be looking for your regular meat world exit. 26-04-06 01:55:20: sigil: LANs are a thing in SR, or at least they should be. LANs should be the "off the grid" stuff that's all hardwired, but I don't have the book in front of me. --- This is true, I've been jumping in hot the whole time and never checked cold. 26-04-06 01:55:33: Kassien: They are... 26-04-06 01:56:11: sigil: Next you'll be telling me PANs aren't real. Or birds. 26-04-06 01:56:44: Kassien: Local GridsLocal grids are available within a specifically defined physical area, such as a sprawl or county. You can only access a local grid if you’re accessing it from the service area, usually the geographic area with which it is associated. For example, the Emerald City local grid is only accessible as long as you’re in Seattle. Outside the sprawl, the Salish-Shidhe ChinookNet becomes the local grid. You can still access things on the Emerald City grid,but you’re now working across grids. Each local grid is 26-04-06 01:57:33: Kassien: Local GridsLocal grids are available within a specifically defined physical area, such as a sprawl or county. You can only access a local grid if you’re accessing it from the service area, usually the geographic area with which it is associated. For example, the Emerald City local grid is only accessible as long as you’re in Seattle. Outside the sprawl, the Salish-Shidhe ChinookNet becomes the local grid. You can still access things on the Emerald City grid,but you’re now working across grids. Each local grid is usually provided by a AAA or AA megacorp, though the advertising is a bit more muted than you’d find on the more commercial global grids. 26-04-06 01:58:00: sigil: LTGs, yeah. 26-04-06 01:58:02: Eris: WANs are dumb, we must revert to the simple 1e Matrix System Maps. 26-04-06 01:58:18: Eris: :gets yeeted (yote?) off the game. 26-04-06 01:58:27: sigil: YOINK 26-04-06 01:58:54: sigil: :makes sure Eris's personal assistant is literally sigil. 26-04-06 01:59:07: Kassien: So we have Global Grids, WANS, Local Grids, PANS? 26-04-06 01:59:24: Eris: There are also Hosts 26-04-06 01:59:29: Kassien: Right now, it's just we have Grids, WANS, LANS, Hosts, and PANS 26-04-06 01:59:31: sigil: and -yeah 26-04-06 02:00:44: Kassien: however they're named, we need the method to move between them. 26-04-06 02:00:49: sigil: :stares at his Telegram enabled AI warily. "I want to like it, but it's new and I'm old." 26-04-06 02:02:02: sigil: There's already a method to do so in hot sim, but since I neglected cold sim, I'll re-focus on making sure it's all just handled in +mgo so there's not code/command bloat. 26-04-06 02:02:16: sigil: +mgo, you're back in, let's gooo! 26-04-06 02:02:16: Kassien: I can't get the hot sim to work 26-04-06 02:02:42: Kassien: Are you supposed to just type in the exit, just as normal in hot sim? Was that the intent? 26-04-06 02:02:53: sigil: ... What happened to my Commlink Error responses. 26-04-06 02:02:59: Kassien: ? 26-04-06 02:03:20: sigil: [ERROR] No Connexus Matrix bookmark named 'hotsim'. Use +comm connexus and +comm add hostridan|lanode …. 26-04-06 02:03:25: Eris: 5e matrix topography is weird, I still have to read it like 4 times to grok it. 26-04-06 02:03:34: sigil: :nods. 26-04-06 02:03:48: Kassien: just do a +matrix/jackin hot 26-04-06 02:04:10: sigil: I personally like how 4th edition did it, but 4th edition, TMs were broken as fuck. Here in 5th, we're back to adepts being the best deckers, so everything is right in the world. 26-04-06 02:04:38: Kassien: +matrix/jackin hotsim 26-04-06 02:04:40: Eris: :boos and hisses in Sourceror 26-04-06 02:05:05: sigil: Ah, you don't have the WANs and LANs locations set as exits. Interesting and cool. 26-04-06 02:05:35: sigil: Sourceror is arguably the second coolest thing next to TM cyberadept 26-04-06 02:05:48: sigil: :likes this Eris. 26-04-06 02:06:17: Eris: I do agree that 4e went too over the top with everything being wireless forever and ever, let me put IC in my contacts for anyone who tries to hack them 26-04-06 02:08:39: Kassien: How did you do that?! 26-04-06 02:08:47: sigil: Hmm? 26-04-06 02:10:08: Eris: I considered Cyberadept so could get 'ware without Resonance loss, but. 26-04-06 02:13:33: Eris: Okay once again going to headbutt the book to see about topography. 26-04-06 02:13:58: sigil: Sorry, we got into nerding out on the matrix for a second, what's up? 26-04-06 02:18:38: sigil: The way the matrix_setup.py file was configured, it had these areas operate as rooms and we could literally just move through them. 26-04-06 02:18:48: sigil: Oops, meant that locally. :D 26-04-06 02:22:34: Kassien: I love how our Matrix is literally a digital world in our digital world... 26-04-06 02:23:37: sigil: I deeply wanted it to be something matrix nerds could get lost in and discover things instead of getting bored and being the random nerd who might get picked to open locks because we suck at providing cool things to do for deckers/hackers. 26-04-06 02:26:56: Kassien: well since it's a digital world inside our digital world, we have hidden host, grids, etc that you can only jackin if you target that addy and know it in your connexus 26-04-06 02:31:01: Kassien: okay, I am out for the night 26-04-06 02:31:30: Kassien: :waves "BTW, we do have a discord for updates, and sharing other stuff" 26-04-06 02:31:54: Kassien: on the main website we have the discord bot icon you can get the invite if you have Discord / want to join us. 26-04-06 02:35:35: sigil: Did he break me? 26-04-06 02:36:18: Eris: Technically, kinda sorta... you should theoretically be able to astral project (but matrix) yourself through the grid. 26-04-06 02:36:32: sigil: Yeah. 26-04-06 02:37:13: sigil: Sadly, I only focused on hot sim and the thought of physically moving places. I didn't think of cold sim and the fact that there needed to be a +mgo thing or whatnot. 26-04-06 02:37:47: sigil: On top of that, discovered that +matrix/perceive throws an error... And then I noticed that I have no idea to do things like +matrix/hackonthefly or whatever. 26-04-06 02:40:38: sigil: :goes back to knowing that threading and compiling sorta work but forgot to add in a way to track what you're threading/sustaining and if there's a little sprite hanging out with you, etc. 26-04-06 02:40:45: sigil: And whether one is registered. 26-04-06 02:47:31: Eris: :is back in the weeds with armor again. So many options, completely impractical to throw your lined coat over anything else. 26-04-06 04:58:25: Eris: How can know if 18+ for DOB, without +time? 26-04-06 17:13:18: Kassien: :waves 26-04-06 17:13:29: Kassien: how's it hanging? 26-04-06 17:17:40: Eris: Many blehs, I forgot my password for a minute but solved it. 26-04-06 17:30:54: Kassien: :nods "If that happens, let me know on discord, or email dsmush.general@gmail.com 26-04-06 17:57:15: Kassien: :waves 26-04-06 17:57:30: Kassien: Hi Signa! 26-04-06 17:57:42: SignaK: hey! 26-04-06 17:58:54: Kassien: how's it going? 26-04-06 17:59:17: SignaK: Good. Just wanted to get my description posted. Then I'm gonna change accounts and look at the org stuff you wanted meto look at. 26-04-06 17:59:51: Kassien: lol, yeah, hopefully I'm developing that system fairly well. 26-04-06 18:00:06: Kassien: I have taken a step back to finalize some matrix with Sigil as well. 26-04-06 18:47:16: Kassien: pushed a pretty big update to the website, brb. May have you guys close out the website and reload. pending. 26-04-06 18:50:56: Kassien: didn't work...hmm 26-04-06 19:28:00: Kassien: lol, need a teleport Kelin? 26-04-06 19:32:18: KelinSigna: nah. I'm okay. Gonna have to earn my way out. 26-04-06 19:33:08: KelinSigna: gonna start a room logger for a little scene here, so you can tell me if it works/if I did it right. 26-04-06 19:33:55: KelinSigna: actually I can hold off on that for a sec. 26-04-07 01:53:59: Kassien: :waves "Welcome back!" 26-04-07 02:10:29: Eris: Waugh. 26-04-07 02:21:25: Eris: By pure happenstance because I stole the name and vibe of an old player on Denver, and reading things in the books, I have learned I am going to ICly be a bigger problem than originally intended. Big oopsy. 26-04-07 02:24:40: Kassien: lol 26-04-07 02:24:55: Kassien: Who from Denver? 26-04-07 02:28:27: Eris: Eris, chaotic little hacker. 26-04-07 02:28:37: Kassien: OHH 26-04-07 02:28:46: Kassien: I completely misread that. 26-04-07 02:29:20: Kassien: I thought you said you vibed with an old player on Denver, completely missed the "I stole the name and vibe" 26-04-07 02:34:55: Eris: To be fair, I didn't mean to. 26-04-07 02:35:22: Kassien: :shrugs "It happens." 26-04-07 02:35:25: Eris: I grabbed Eris because it is name, then I was maybe thinking about greek because... *Eris*, but there is precious little info on Greece outside passing mention in the UK wars. Then was bouncing around where to be from, finally settled on Aztlan because I can just repurpose the BG for the Otaku who sits in chargen on Denver... waiting... Then I came across her page on the wiki and lo - she was also from Aztlan. Big oopsie. 26-04-07 02:36:20: Kassien: Well, it's not like you're approved. You're still free to change it around :P 26-04-07 02:46:05: Kassien: time for me to call it a night. See ya! 26-04-07 02:46:51: Eris: I could change it, but no! 26-04-07 02:47:01: Eris: Real quick... never mind. 26-04-07 02:47:10: Eris: Vanished. Gotta find out +time 26-04-07 16:23:47: Eris: Hello 26-04-07 16:27:16: Foxy: Heya! 26-04-07 19:18:25: Kassien: :waves "Crappy service where I am at, but Im here" 26-04-07 19:31:59: Eris: Huzzah! I'm about to head to work, but quick question on the way out the door. When is +time? 26-04-07 21:05:09: Kassien: :waves 26-04-07 21:17:27: SignaK: waves 26-04-07 21:21:55: Kassien: I'm making some changes with the way the Aura's work for rooms. Pending update, I'll get it on the board. 26-04-07 21:22:55: SignaK: cool. I was trying to play with the RENT tool, but it's too expensive for my character LOL. 26-04-07 21:23:40: Kassien: lol 26-04-07 21:46:41: Kassien: rdesc is a menu driven thing now. 26-04-07 21:46:57: KelinSigna: when you start a log does it record all IC and OOC statements in the room? 26-04-07 21:47:31: Kassien: yes, at this time it should be recording everything. But it's been awhile since I've coded it so not exactly sure. 26-04-07 21:48:50: KelinSigna: Okay. I'm just thinking about how to structure that so like maybe something like "OOC: This is a run where Kelin will attempt to acquire sugar from his next door neighbor to bake a cake." or whatever so staff reviewing it knows what the hell is supposed to be going on. 26-04-07 21:52:58: Kassien: I seem to recall that that is covered in the start menu. 26-04-07 21:53:21: Kassien: yeah, it'll ask for a pre-run summary 26-04-07 21:53:39: KelinSigna: Roger that. 26-04-07 21:54:28: Kassien: I had a similar command like +OOC to chat with plot items, or at least I thought I did... apparently code just disappears or gets removed from the CmdSet.
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